Patch Notes – Sevenfold Apex

  • Awaken the sleeping forces within! Patch 67 brings brand-new skills for 7 of TERA’s 13 classes, along with numerous balancing improvements. Look forward to the following changes from 10th April:


    Changes to Apex Classes

    • The following 7 classes receive Apex skills:

      • Lancer
      • Berserker
      • Slayer
      • Warrior
      • Brawler
      • Priest
      • Mystic
    • You can find a preliminary (incomplete) overview of the skills in the preview
    • A detailed list of all skills will be released on Tuesday, 10th April
    • An info overview has been added to the character selection screen
    • Certain Apex skills have been added to the previews in the character creation screen

    Note: Certain more powerful Apex skills cannot be used in PvP.




    Changes to Other Classes


    All Classes

    • All classes without Apex skills receive a passive skill which increases their power against monsters

    Archer
    Sniper

    • Reduced Crit Factor boost from 10% to 5%

    Focus

    • On reaching 10 stacks, Crit Power increases by 0.4 and the chance to crit by 7%

    Valkyrie


    Balder’s Tears

    • Restores an additional 67 Ragnarok points per second
    • Ragnarok Point Recovery effect ends immediately if the Balder’s Tears effect ends or the player enters combat

    Ragnarok

    • Ragnarok points are no longer reset on death
    • The effect unlocked when the Ragnarok meter hits 1,000 lasts 40 seconds instead of 60
    • Ragnarok only drops by 50 per second

    Gunner


    Mana Missiles

    • Increased skill damage by 10%

    Time Bomb

    • Increased skill damage by 10%

    HB-1 Attack

    • Increased skill damage by 10%
    • Increased critical hit chance by 20%

    Scattershot

    • Increased skill damage by 10%
    • Increased critical hit chance by 15%

    Burst Fire

    • Increased skill damage by 15%
    • Increased Willpower consumed to 75 per shot

    Command: Recall

    • Cooldown reduced by 10 seconds per skill level

    Bombardment

    • Reduced Willpower consumption to 1000
    • Increased skill damage by 20%

    Arcane Barrage

    • Increased skill damage by 8%

    Ninja


    Circle of Steel

    • Increased skill damage by 20%

    Sorcerer


    Meteor Strike

    • Increased critical hit chance by 10%
    • Reduced MP consumption to 750
    • Reduced cooldown to 11 seconds

    Void Pulse

    • Increased critical hit chance by 10%
    • Reduced MP consumption to 550
    • Increased projectile speed by 66%
    • Increased skill damage by 8%

    Lightning Strike

    • Reduced MP consumption to 250
    • Increased skill damage by 8%

    Hail Storm

    • Reduced MP consumption to 800
    • Reduced duration of AoE to 6 seconds
    • Increased damage per strike by 60%

    Arcane Pulse

    • Reduced charging time by 20%
    • Increased skill damage by 22%
    • Can now be charged for 2 seconds longer (without influencing damage)



    Other Changes

    • Increased max. character slots by 1
    • Adjusted hit points of various opponents in Guardian Legion missions
    • Improved system for returning players

    Former Product Community Manager

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