Warrior problems

  • What´s the problem with the Warrior? The stances have bugs and the backstab and the charging slash don´t work anymore like before. Other players can now dodge backstab just by moving a little to the side and if I don´t aim the charging slash perfect, I am passing the target. While other classes are full aoe stuns, staggers and knock downs, the warrior cannot even aim a f..king backstab if he has lags or doesn´t aim perfect. In FW or CS, where I often see gray bodies, I fail almost every backstab and charging slash. I don´t understand, why changing such things to warrior?

  • Because point and click stuns are unhealthy. I am sorry you now have to aim your point and click iframe + teleport + stun + edge skill. Lol


    Yes, it was changed months ago. Warrior’s backstab was too powerful.


    Also, I haven’t experienced any bugs with warrior’s stances.


    Charging slash works fine as well. Except from the common desync at point blank.


    Finally, you mention CS and FW, both are battlegrounds that capitalize on team fighting. Warriors excel in 1v1, these battlegrounds are their weak point. You can’t go into FW and play Warrior as you would play a Valkyrie. Different classes have different skills and must be played differently, focusing on their strenghts.


    As a warrior on FW you’re better off following your team, letting them engage, and then pick up on key targets like enemy healers or fragile damage dealers like sorcerers. Good warriors can also start fights all by themselves and go ahead of their team.


    And by the way, Warrior does have aoe stuns (battle cry, cascade of stuns). Scythe also makes knock down on a considerable area, leaping strike chained to scythe makes a good disruption at the expense of blowing your potentially hardest hitting skill. Also warriors have the possibility of having block, wich is op in pvp.

    Hic sunt dracones

  • It was not point and click stun, since tera is not a tab target game.


    It is not like you didn´t have to aim before, but now, in a game full of fps drops with bad optimization, if your aim is not 100% perfect, you will fail. Warrior´s backstab was never in the last 3 years so powerful, since this class sucks in mass pvp and there also never was the best class in 1vs1, since there never was a warrior in at least top 3 players in 1vs1. Warrior is not an easy class and even if you are good with it, you still can be humiliated vs classes which are not even played to their best. For example, now, because I didn´t play Tera for 1 year and even more, I am like a new player in Tera and I have to learn to play Warrior well again. Maybe I am wrong and Warrior is now better than zerk or lancer in 1vs1, but I doubt. Warrior was always in the last 3 years the worst class in mass pvp and in the same time was weaker than zerk(I am not sure if I am 100% right with the zerk) and lancer in 1vs1. And I compare warrior only to zerk and lancer, I don´t mention the new classes. I admit that the new classes were not such a big problem for me to defeat, with the exception of Gunner and Valkyrie(I am like new in the game now and I don´t know the skills and movments of Valkyrie). The only more powerful changes for Warriors, that were made in the last 3 years are: the scythe, 1 more kd skill and made d stance is now more powerful, but they took away the first auto attack stagger and now the aiming of backstab and charging slash is more difficult, especially in combination with the fps drops in this game, but those things are not much compared to what other classes got.


    I don´t know if these are bugs, but the stances don´t work like they worked before. I almost always have to activate the stance, when I join a battleground or a dungeon. For example: I am not in battleground and I have d stance active and after I am in the battleground and start to fight and I see that the stance is not active, since I cannot use block. Also, most of the time or always, when I have 1 stance active and I look at my buffs, it shows that I have both stances active. Also, people often tell me that I don´t have the stance active, because they don´t see the stance buff, but I see the stance buff. Maybe there are more things to it, but I dind´t play enough to see and I am used to don´t care so much, because I am still used to play casually. That´s all what I saw until now.


    Charging slash is not more so useful as it was before. Now it is only useful to backstab combo and to run. I remember, before, when you used it in pvp, it was following the target automatically and was even changing the direction.


    About the FW and CS, exactly that´s the big problem, because warriors don´t excel so good in 1vs1 as berserker and lancer, which are also better than warrior in mass pvp.


    I have to laugh if we speak in Tera about warriors aoe stuns or kds, which also are the most ineffective, when you have classes like brawler, valkyrie, reaper, sorc. I don´t know if I am right, it´s just what I saw in the days I queued for battleground, but valkyries does some skill and it stuns and pulls together everyone from a pretty large distance. Compare that to battle cry or cascade of stuns :))) And now tell me that valkyries suck in 1vs1 and that´s why they are so op in mass pvp :))) You speak like Warrior is op in 1vs1 and everyone has to play at their best to defeat a warrior in 1vs1. Like I said, maybe I am wrong and warrior is at the moment so strong and I don´t know, because I didn´t play for 1 year. Tell me, if I am wrong and tell me the best players in 1vs1 and their main class, with which they win. But I doubt, that it is a Warrior. The last time, Delude was the best warrior with GEAR in 1vs1, if I remember well.

  • Stance bug is known for months. Ofc it's not getting fixed because BHS can't be bothered and GF don't care.


    As for the Backstab change - it's for all classes with that skill. Now you know how using Cable Step (the hook skill) with reaper feels like if your ping isn't great.


    It's been a few months since mystic's Boomerang Pulse got bugged (can't be used when aiming down, so it's useless if you're above your target's level and want to heal/damage them) and GF have done nothing about it because they can't fix it on their own, so they don't care.
    Vow of Rebirth - bugged for years (can be dispelled with Plague and Regression) - GF don't give a shit.
    Motes going on cd if you dare to move while casting them - not fixed.
    Valkyrie stunning knocked down targets - not fixed.
    Valkyrie hitting through walls (i.e. without a line of sight) - not fixed.
    Reaper's Retribution not working for attacks other classes can avoid with similar skills (for example the wave attack in RK HM at last boss or the rings in LK HM at last boss) - not fixed.
    Not to mention the dropout-upon-logging-in bug.
    Giving these examples just so you know what to expect - no action from GF. So either write on the Korean forums, or learn to live with these bugs.

  • Those who play warrior with small races, they think this backstab aiming is not so bad, but if you play bigger races and you have to aim small elins, it´s pretty difficult and you fail very often. This is a very big disatvantage. Also, as faster the game becomes, it becomes more difficult to play against small characters.

  • get gut and learn to aim, it was about time backstab got nerfed


    lupulsaiu is back and first thing he does is cry about backstab OMEGALUL

    Greetings, Hotasduck
    Please do not be jealous of virtual dacian patriotic alpha wolf Warriors
    best Regards,
    Capusta

    x

  • get gut and learn to aim, it was about time backstab got nerfed


    lupulsaiu is back and first thing he does is cry about backstab OMEGALUL

    I would not complain so much about it, if I would not have to aim little characters.


    PS: I am casually back, because I have nothing to do right now. As a player, who doesn´t play elins, it´s very difficult to be back in Tera.

  • As a player, who doesn´t play elins, it´s very difficult to be back in Tera.

    :rofl: :rofl: :rofl:


    welcome back bro..i recommend honour mode divinity original sin 2 with 1 char...it will take some time :D...if not rushing ofc :chinese:


    my only problem with warrior is revamp :lol: ...i liked warrior before the revamp but i have to agree it sucked to tank with it back then but still now it's kinda mehmeh :wacko: to play it with new DG. Btw i always had trouble with CS because of my ping so i was kinda used to it (you know when you use it nothing happens but 2sec later you are in 13m? front :cursing: )

  • Well, I will learn the new warrior anyway, if I will play again hardcore. The thing is, it doesn´t even show the animation, when you fail backstab, so that you know that you failed. When I fail backstab I often lose seconds, pressing again the key or looking if I have cd on it and in that time I can get a stun, a stagger a kd.

  • Hello guys, i main archer and i have a problem with radiant, penetrating, restreining, web arrows, rapid and sequential fire: other players can just dodge these attacks by just moving a bit to the side or pressing WASD keys. While other classes are full aoe stuns, staggers and knock downs, the archer cannot even aim a f..king skill if he has lags or doesn´t aim perfect. In FW or CS, where I often see gray bodies, I fail almost every charge shoot and arrows. I don´t understand, why :((((



  • Go and make your own thread and complain there. If you have such problems with archer, it means your muscles are to small. You have to be more dangerous. When you go in CS and Warrior does backstab, you can wait until the opponent has low hp and in that moment you use your sniper skill. But we all know you know this, because most archers do this. Also, when the opponents attack the gate, you go there and you let raining with arrows on them and there is a big chance that you make many kills. Also, you have invisible traps, anti-stun, running skill like Warrior(charging slash), but nowadays almost every class has this running skill, even Berserker. Berserker also has dodge skill like Warrior(but it is just a little weaker), he also has anti stun buff, infinite block, a lot of kd´s with dangerous dmg, buffs that makes him fast,..etc.


    Anyway, go and do some pushups, your muscles are to small, because I smell it even through the internet.

  • Motes going on cd if you dare to move while casting them - not fixed.

    That's actually a feature, there's countless of times that i needed to cancel animation (and tp/do something else) when i was dropping a mote

    PVP NOT DEAD
    just switched place, forums and global is where pvp action exists

  • That's actually a feature, there's countless of times that i needed to cancel animation (and tp/do something else) when i was dropping a mote

    Great feature indeed!


    What about canceling Thrall of Protection with a movement skill? (you can't do it anymore, since the stupid mobility they added to spawning it) Or not cancelling Thrall of Wrath with Metamorphic Smite? (you can do it)
    Canceling Resurrection by moving (before the point of no return, obviously) is a feature because the skill doesn't go on cooldown - you interrupt it and can use it again right away. 'Cancelling' motes by making one step in any other direction is definitely not a feature because they go on cooldown without even activating the selfhealing glyph (if it's an HP mote).

  • Just imagine activating the selfhealing. That would be 27k hp within 0.1 sec, op af.
    Also motes do have <5 sec cd...It is punishing going on cd, but not as much. Getting stunned or a high backcrit would be waaaaaaaaay more punishing

    PVP NOT DEAD
    just switched place, forums and global is where pvp action exists

  • Hello guys, i main archer and i have a problem with radiant, penetrating, restreining, web arrows, rapid and sequential fire: other players can just dodge these attacks by just moving a bit to the side or pressing WASD keys. While other classes are full aoe stuns, staggers and knock downs, the archer cannot even aim a f..king skill if he has lags or doesn´t aim perfect. In FW or CS, where I often see gray bodies, I fail almost every charge shoot and arrows. I don´t understand, why :((((

    Well atleast archer are ranged ... And dont compare a 6 sec charging skill which deal dmg and can kd with an 20 sec stun which mostlikly fail because "you can't teleport here" feature only because the is a small hill lol.



    Thread:


    The new backtab is indeed cancer. As i said in another thread skills should go on CD if they do their function.
    If u use radiant arrow you shoot an projectile (it's function and dmg/kd is the result) but backstab still goes on cd wihtout any funcion (in this case teleport behind you target and the result ist dmg/stun).


    Whats wrong with "point and click" spells i mean nobody have any problems with lock on skills? I mean archer, sorc can just camp outside of mass fight and spamm lock ons.


    And if people are to stupid to iframe avoid warriors or backstabs overall you should consider uninstall you game.


    There are so much counterplay for backstab. Iframe, postion you back behind a wall, abuse terrain, cleanse, anti stun skills and even by spamming jump (just get kd) and now this skill is just useless. really you can only use it if another easy aoe stun class stuns you target so u can easy use backstab. But hey invisible stun traps are so fun and healthy lol.


    They can add this new backstab if BHS finally start to fix desynch and hitboxes

    Edited once, last by Kraxler ().