TeraLore.com introduction (ex. teradatabase.net)

  • Hi, guys! I'm Kiriak, the main developer of the http://teralore.com (ex teradatabase.net).


    I'm writing this post to let you know, that i'm no longer working on the teradatabase.net and moved the site to the new domain: http://teralore.com.


    If you are wondering, why the name of the site was changed, here what's happened.


    My partner, with whom we were running our sites, decided, that he will run them without me. In the very beginning, when we were making this and other our sites, i was too busy making the site's engine and let him to register the domain names of the sites on his name. This was a big mistake. A few days ago he kicked me out by changing the passwords everywhere. However, i'm the actual coder of the site's engine and all the tools related to the parsing of the game data, while he was only making the site's design and doing some miscellaneous tasks i was giving him. Honestly, i don't know, what he was thinking, because without me he can't update or develop the sites further. But that's in the past now. I've registered a new domain name teralore.com, got myself new powerful server and moved the site here. Everything was copied here from the old site, with the exception of the forum and it's user names. The passwords were changed unexpectedly and i didn't had a recent copy of the database. Sorry about that, guys. Everything else was located on my development PC and now is here on this new server, including the comments, screenshots and skill builds.


    As usual you can expect from me updates, fast response on your bug reports and further development of the site!


    If you have doubts or questions about this situation, please see this thread: https://redd.it/7lki7o I've explained everything there in more details in regards of my other site, but this is true for all of them.

  • Site update:


    - All language sections updated up to the latest version of the game.
    - Added the links to the related quests for the skills, which are obtained through such quests.
    - Updated the skill pages for all classes with Apex skills.

  • Thank you for all your hard work, was still using the old site and thinking 2 outdated. site has been my favorite since i started. keep up the hard work. cheers o/

    :elin30: NOCTURNE RECRUITING :elin30:

  • Is there any chance that upgrade materials / requirements get added? So that i can look what "xyz => xyz +1" will cost? Or did i just not found this?
    And if there any chance that gear levels will be added?

    :elin15:

  • Is there any chance that upgrade materials / requirements get added? So that i can look what "xyz => xyz +1" will cost? Or did i just not found this?
    And if there any chance that gear levels will be added?

    I wasn't able to find the requirements in the game files. Looks like it's the same as the Gear Levels, they calculate it by some unknown formula depending on the gear type.
    I'm not sure, where the moongourd.com takes hie data from. Maybe just collected it manually.

  • Site update:
    - All language sections updated up to the latest version of the game.
    - Added the "EP Enhancements" section.
    - Added the "Fish" and "Fishing rods" submenus into the "Items" menu.