Valkyrie - Instances bugged...

  • Since the EN section seems to be more livelier...


    For the past three days I got the feeling that having a Valkyrie in the party "bugs" the actual instance...
    The most I ran were Lilith's Keep and Ruinous Manor, yesterday even a Lakan..
    Though, what I observed:

    • Hit boxes seem to be bugged
    • Damage is capped hard for all in the party
    • Executing skills come with a high delay
    • AOEs from the boss are delayed and off-located
    • Skills might not even execute
    • As warrior tank, aggro is lost almost instanly no matter what you do. E.g. casting infuriate, no one, except me, hits the boss and someone randomly receives the aggro! Casting battle cry -> aggro loss


    For instance, yesterday I had a run... in LK HM... don't ask how many wipes have happened.. Damage not working... AOEs came delayed or off-position..Even though the block skill has a high delay (if it works at all) and I had a lot aggro ping pong (I can hold at least two VM8), I managed to somehow keep the boss more or less steady... after ten minutes we just nibbed off like 20% HP!
    I was talking via TS and they all had the feeling that something was terribly off..
    Hardly any of us did damage higher than 300k/s at boss#3... (It is also the same with the other bosses)


    Taking my scythe for example. I did no more than 2.3M frontal, most were way less or not registering at all (Only in this situation I happen to have pure noct damage; no white, no yellow!)... I was happy seeing 4-5M once in a while... Usually I do up to 8M frontal (depending on the enrage state) and averaging around 4M +/- 1M... The fun thing: For testing purposes I had the new noctium, lamb, bravery and prime active!!! That should grant me way more than 2M front...


    A kind of proof to my theory: the Valkyrie switched to his main lancer... Suddenly the group made damage and the skills, as well as the AOE, didn't have any notible delays... about 5 minutes and the final boss was done.


    My buddy the day before yesterday with his VM8 ninja also was capped around 300k/s and I know he can do lots more damage..Also, his zick-zack skill almost every time went THROUGH the boss...


    Dispelling Lili also failed a lot... So it's not only my class not working properly.


    RM NM was basically the same.. no damage, high skill delays... whatever.. it just doesn't work...


    The Lakan run, although working better than RM or LK did have quite a delay for the skills, but for some reason no damage cap...


    Eventually just LK and RM are completely bugged.. and the others just partly? It is my assumption/theory...


    And to answer possible questions: my ping was always around 30-40ms.. FPS didn't drop more than usual...(well, no brawler thus hardly any drops). It also happens to be the case if I run as DD in the mentioned dungeons.


    Any one having the same experiences or similar? I don't think it is a coincidence... And as said: the others were noticing and complaining as well.. So, it was not just me "making lame excuses" .. ;)

  • I had a situation in LKHM recently I was texting a friend on the phone and I randomly got main aggro by doing nothing, nobody died, everything fine.