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Valkyrie GUIDE | Lunar Dancer Guide
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What do u think about the guide in essentialmana?
http://www.essentialmana.com/valkyrie-guide/
Worth to read it or is ur video enough for the <95% skill cap? :miffy: -
What do u think about the guide in essentialmana?
http://www.essentialmana.com/valkyrie-guide/
Worth to read it or is ur video enough for the <95% skill cap? :miffy:it's basically the same, up to you if you prefer video or text format.
@Sunny the video seems to have a mistake at ~6:10, since the listed skills will only give 6 stacks not 7.
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it's basically the same, up to you if you prefer video or text format.
@Sunny the video seems to have a mistake at ~6:10, since the listed skills will only give 6 stacks not 7.You're right so I myself would use bloodflower before spinning death or before I even started this combo.
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You're right so I myself would use bloodflower before spinning death or before I even started this combo.
Shining Crescent itself gives you 2 runemarks as well, so you're already at 2 when mentioned 2nd rotation starts.

I would replace Ground-Bash with Spinning Death (more Dmg) or keep it like that looking forward to keep the rotations fluid if jumping back to Rota 1 afterwards isn't possible when leaving out on Ground-Bash and live with having 1 Runemark lost. Buff from Spinning Death should be kept anyways.
Just a question from my side:
Does this alternating between just 2 rotations also work WITHOUT TeraTime Buff? I especially don't think Maelstrom will be up again this fast with only normal Bufffood and usual CDR-Rolls on Gear + Etchings (even if Energetic IV) but I'm open for being corrected here.Next is the 2 Power-Roll on Belt and Brooch. Don't you think that 6 Crit, even if LD doesn't need Crit at all, would be slightly better? If I'm correct with point 2 here, than you have to put in more fillers than mentioned in your guide and than the 6 Crit would take benefit.
BUT, if you just Roll for Max-DPS (including Max-Bufffood all the time and stuff) than you could be right.
All in all good guide, but a little bit "thin" imho. Would be nice to have an example of your Rotation actually being executed ingame on a pretty static boss like 1st Boss Lakans or Endboss RMNM or so, just to have an impression on how it looks.

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it's basically the same, up to you if you prefer video or text format.
Are u actually serious? :pillepalle: Just by scanning over u see a lot of differences/gaps but since he has that DPS-introduction i guess he is knowing what to do and also tried stuff from the guide out.
Does this alternating between just 2 rotations also work WITHOUT TeraTime Buff? I especially don't think Maelstrom will be up again this fast with only normal Bufffood and usual CDR-Rolls on Gear + Etchings (even if Energetic IV) but I'm open for being corrected here.
I usually prefer to roll CDR as fourth stat on slaughter/ghille gear, so if i switch to ambush/behemoth gear, i dont have to make any difference in my playstyle. Bufffood makes difference in attackspeed, but not in cooldown-reduction.
Don't you think that 6 Crit, even if LD doesn't need Crit at all, would be slightly better?
I think, u can gain more crit from buff-food (Lammbulgogi e.g.) than power (there is one elixier for 7power and thats it). So that would balance it by rolling max. power on gear and gaining crit with mystic/buff-food. Edit: I guess if u run only with priest u can use usually stats
but a little bit "thin" imho.[...}Rotation actually being executed
+1
Or maybe on a non-static boss too? 
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Are u actually serious? :pillepalle: Just by scanning over u see a lot of differences/gaps but since he has that DPS-introduction i guess he is knowing what to do and also tried stuff from the guide out.
I usually prefer to roll CDR as fourth stat on slaughter/ghille gear, so if i switch to ambush/behemoth gear, i dont have to make any difference in my playstyle. Bufffood makes difference in attackspeed, but not in cooldown-reduction.
I think, u can gain more crit from buff-food (Lammbulgogi e.g.) than power (there is one elixier for 7power and thats it). So that would balance it by rolling max. power on gear and gaining crit with mystic/buff-food. Edit: I guess if u run only with priest u can use usually stats
+1
Or maybe on a non-static boss too?
1. This Nukefest at the start at 1st boss SSHM does not prove anything. Literally spamming 4-5 Skills with 100% Uptime on Ragnarok is nothing special, sorry. Nothing against the TE, just to clrify here.
2. The 4th roll as CDR was sth. I presumed to be done. Most Classes have that roll, even on Midtier-Gear like Guile. Buff-fod makes a great difference in CDR, more than Attackspeed in terms of TeraTime and that was the only Buff-food I was referring to, because the other has no CDR effect at all (except Flame and such stuff).
3. Sure u can get more Crit from Buff-food than Power, but the proportion in the amount of each resource is what I was targetting at. 2 power instead of 6 Crit is sth. you normally would never do and even on Lunar-Dancer, where you do not need much Crit at all, it is a trade-off that is not that clear imho. Including running with a priest and stuff. The more Power you have the less effective it gets and somewhere is a point where even on LD it is better to roll for Crit instead of Power for sure.

4. Assuming this is a guide for all kind of players, also beginners and newbies, I think it's better to do the Rotation on a static boss so ppl can better see what he's doing there and can follow his actions.
