Salivatingly Armor Crystals don't stack

  • Description: Salivatingly Armor Niveots (restore 21MP on hitting a player) do not stack with each other whereas all other rare niveot effects that i tested stack just fine including the Glisteningly effect (restores 60mp upon back crit ). I don't see a reason for them not to stack so I guess this is a bug that should be fixed.



    Server: Killian, Maywind



    Screenshots: http://imgur.com/a/ciAYT <- i'm using 4 Salivatingly crystals but only restore MP for 1.

    Edited 4 times, last by Maywind ().

  • They do. One of them restores 20MP per second for 3 seconds (adding up to a total of 60MP). 4 of them restore 80 per second for 3 seconds (adding up to a total of 240MP). I tested that myself.

  • @Maywind I hadn't realised the saliv effect didn't stack. Tried it lastnight too. It's not like I wanted this effect multiple times but since I got the main stats ('smart' structures weren't as affordable in the past), I bound the dyads to my Tensus chest long ago and still use them in bgs coz of eq gear. Could only see a single +21 MP popping up upon landing a hit. That's retarded indeed.


    @Falmer Glis effect stacks, yeah. 2 is the max you should have, more would be just a waste. So, if you crit once from behind, you get 2 stacks (=2x20=40 MP per sec for 3 sec) instead of just 1. With multiple crits though (from Whipsaw for example, Hailstorm or Rapid Fire), having more than 2 such effects is a perfect waste of glis hardy dyads.