So da nun für den Berserker die Daten für das Balancing draußen ist möchte ich gerne wissen wie der Rest von euch Berserker es findet ob es ausreichend ist?oder kaum merkbar oder OP weil deff DD Bersi 100% Uptime schlaggewitter. :confused:
[Berserker]
PvE Changes
Increased damage against bosses and mobs associated with the bosses. (KTERA community claims 10% increase)
Fiery Rage
Added effect to give you highest aggro for 5 seconds while under Intimidation stance.
Evasive Roll
Cooldown decreased from 6 to 5.
Evasive Smash
Cooldown increased from 10 to 12.
Glyph of Energy added to decrease cooldown by 20%. Common glyph - 3 points.
Thunder Strike
A new passive added (starting at level 56) where if you do not land a crit against a monster, then the passive will increase the crit chance for the next hit.
Flurry of Blows
Skill will be removed and the effects will be added to Fiery Rage.
Fiery Rage
Glyph of Lingering (common) added to increase effect duration by 30%. Common glyph - 4 points.
Glyph of Lingering (uncommon) added to increase effect duration by 35%. Uncommon glyph - 3 points.
Schlaggewitter wird auf 10sek effekt gelegt.