Hi,
so wie viele andere,hab ich ebenfalls Probleme mit dem Patch von verganener Woche.
Ich habe bei den verschiedensten Fehlermeldungen,mir immer die "angebliche" Lösung gesucht und sie angewendet. Was garnicht so leicht war den einige Fehler die ich hatte,wurden hier noch nie erwähnt.Aber Mama Google half oder hab´s selbst hinbekommen.
Die Fehler gingen über "Fehler beim Laden der Manifest-Datei" , zu , "Zieldatei fehlerhaft", zu , "Fehlerhafter Download", zu ,
"Patcher - Quelldatei fehlerhaft", zu ewigen "Manifest Datei wird geladen...", usw. , also die ganze Palette.
Seid Sonntag hab ich nun nur noch ein und die selben Fehler,die sich jedoch immer schön abwechseln.
"Quelldatei fehlerhaft" und ewigen "Manifest Datei wird geladen..."
Ich habe den ersten Bericht mal als Download reingesetzt und die anderen (mittig) gekürzt hier rein.
nach ersetzen der Datei,nächster versuch:
EmuCore v0.52
====[Memory Init]==============================================================
Memory Initialized (Maximum)
===============================================================================
Version: 3.3.7.0
Checking local manifest (http://dl.tera.gameforge.com/t…launcher_r3.patchmanifest)
Finding update path (4 to 4)
Downloading manifest (http://dl.tera.gameforge.com/t…launcher_r3.patchmanifest)
Finding update path (4 to 4)
Checking local manifest (http://dl.tera.gameforge.com/t…launcher_r3.patchmanifest)
Checking local manifest (http://dl.tera.gameforge.com/t…c_v2/pgc_v2.patchmanifest)
Finding update path (100 to 101)
Patching (100 to 101)
Patching file (Binaries/binkw32.dll) (3)
Patching file (Binaries/d3dx10_41.dll) (3)......................................
............................................
...............................................
Patching file (Binaries/awesomium_process.exe) (2)
Patching file (Binaries/icudt.dll) (2)
**** XDeltaDecoder_InternalProcessBuffer() invalid source
**** Failed to inflate buffer (D:\GameforgeLive\Games\DEU_deu\TERA\Client\Binaries/icudt.dll).
++++ Corrupted source file (D:\GameforgeLive\Games\DEU_deu\TERA\Client\Binaries/icudt.dll) (a145139e3b86b7a4bb505f87021b9b049ceab3ce:d9702d8e2b931629657050e6d57bf116e4821a9d)
====[Memory Remove]============================================================
Maximum Memory in use (2557 / 29192k)
===============================================================================
nächster versuch:
EmuCore v0.52
====[Memory Init]==============================================================
Memory Initialized (Maximum)
===============================================================================
Version: 3.3.7.0
Checking local manifest (http://dl.tera.gameforge.com/t…launcher_r3.patchmanifest)
Finding update path (4 to 4)
Downloading manifest (http://dl.tera.gameforge.com/t…launcher_r3.patchmanifest)
Finding update path (4 to 4)
Checking local manifest (http://dl.tera.gameforge.com/t…launcher_r3.patchmanifest)
Checking local manifest (http://dl.tera.gameforge.com/t…c_v2/pgc_v2.patchmanifest)
Finding update path (100 to 101)
Patching (100 to 101)
Patching file (Binaries/binkw32.dll) (3)...............
......................................................
.........................................................
.............................................................
Patching file (S1Game/Splash/EdSplash.bmp) (3)
Patching file (S1Game/Splash/Splash.bmp) (3)
Patching file (Binaries/awesomium.dll) (2)
**** XDeltaDecoder_InternalProcessBuffer() invalid source
**** Failed to inflate buffer (D:\GameforgeLive\Games\DEU_deu\TERA\Client\Binaries/awesomium.dll).
File already patched (D:\GameforgeLive\Games\DEU_deu\TERA\Client\Binaries/awesomium.dll)
Patching file (Binaries/awesomium_process.exe) (2)
**** XDeltaDecoder_InternalProcessBuffer() invalid source
**** Failed to inflate buffer (D:\GameforgeLive\Games\DEU_deu\TERA\Client\Binaries/awesomium_process.exe).
File already patched (D:\GameforgeLive\Games\DEU_deu\TERA\Client\Binaries/awesomium_process.exe)
Patching file (Binaries/icudt.dll) (2)
**** XDeltaDecoder_InternalProcessBuffer() invalid source
**** Failed to inflate buffer (D:\GameforgeLive\Games\DEU_deu\TERA\Client\Binaries/icudt.dll).
++++ Corrupted source file (D:\GameforgeLive\Games\DEU_deu\TERA\Client\Binaries/icudt.dll) (a145139e3b86b7a4bb505f87021b9b049ceab3ce:d9702d8e2b931629657050e6d57bf116e4821a9d)
====[Memory Remove]============================================================
Maximum Memory in use (2557 / 29157k)
===============================================================================
soebend durchgeführter versuch:
EmuCore v0.52
====[Memory Init]==============================================================
Memory Initialized (Maximum)
===============================================================================
Version: 3.3.7.0
Checking local manifest (http://dl.tera.gameforge.com/t…launcher_r3.patchmanifest)
Finding update path (4 to 4)
Downloading manifest (http://dl.tera.gameforge.com/t…launcher_r3.patchmanifest)
Finding update path (4 to 4)
Checking local manifest (http://dl.tera.gameforge.com/t…launcher_r3.patchmanifest)
Checking local manifest (http://dl.tera.gameforge.com/t…c_v2/pgc_v2.patchmanifest)
Finding update path (100 to 101)
Patching (100 to 101)
Patching file (Binaries/binkw32.dll) (3)
Patching file (Binaries/d3dx10_41.dll) (3)
.....................................
.....................................
Patching file (S1Game/Splash/EdSplash.bmp) (3)
Patching file (S1Game/Splash/Splash.bmp) (3)
Patching file (Binaries/awesomium.dll) (2)
**** XDeltaDecoder_InternalProcessBuffer() invalid source
**** Failed to inflate buffer (D:\GameforgeLive\Games\DEU_deu\TERA\Client\Binaries/awesomium.dll).
File already patched (D:\GameforgeLive\Games\DEU_deu\TERA\Client\Binaries/awesomium.dll)
Patching file (Binaries/awesomium_process.exe) (2)
**** XDeltaDecoder_InternalProcessBuffer() invalid source
**** Failed to inflate buffer (D:\GameforgeLive\Games\DEU_deu\TERA\Client\Binaries/awesomium_process.exe).
++++ Corrupted source file (D:\GameforgeLive\Games\DEU_deu\TERA\Client\Binaries/awesomium_process.exe) (cb0cf4e33ef58ec3edc451a06c03b7561490ed94:f22e31ce1765983fb74316bbd355ed9648f4a64e)
====[Memory Remove]============================================================
Maximum Memory in use (2557 / 29157k)
===============================================================================
Jemand eine Idee oder vorschlag? :confused: