Priest PvP Guide (By Objection)

  • Welcome to my little guide on how to PvPriest.


    The role of a Priest


    Is it PvE or PvP the role of a priest does not change. Your job is it to monitor and make sure your team mates can survive the most hostile of places is it healing, buffing, dispelling, sleeping, providing MP or resurrecting them from the dead.


    Lets get started


    *First step is to sort out your Glyphs.


    Best way to set you on the right direction is to go on "Tera-Today " web site and use there set up on your toon. (PvE , BG , 3x3 )


    *Make sure you use the right crystals (Standard healing set up)


    [3x Brilliant Niveot + 1x Swift Niveor] = Weapon
    [1x Resolute Niveot + 3x Relentless Niveot] = Gear
    [2x Indomitable Zyrk + 2x Succoring Zyrk] = Jewellery


    Once that is done its practise time. Best way depending on your server is to rather lvl 65 BAM fights or 1x1 Duels as well as practise evading harmful ranged skills like Priest and Mystic sleep.


    Once that is in sort of a good control spam CS and try to achieve your assist as high as possible before the reset. (do that 2-3 times) Reason for that is, it will give you a better control of your class and you'll memorize other classes skills.


    Once that all is done and you have a relatively low KDR and your assist more than 5k its time to strike back.


    Changes needed


    * A new Glyph set up, using the old one just adjusted for killing ( Tweaked BG Glyph set up )
    * A new Crystal set up ( Mix of Sorcerer + Priest )


    [2x Relentless Niveot + 1x Resolute Niveot + 1x Grieving Niveot] = Gear
    [1x Swift Niveot + 1x Savage Niveot + 1x Salivating Niveot + 1x Forceful Niveot] = Weapon

    Whit this set up you'll be able to do more DMG jet keep up whit your healing. Next step is to practise to get you used to the new lay out you got. (1x1, BAM's and BG's)


    Downsides


    Priests role is to keep your team alive is it PvE or PvP that does not change but playing Priest as a semi DPS opens a new door giving you the ability to not only protect your self from the enemy but to be feared by it and giving your partner in arms more freedom to kill, how ever playing this style comes whit its own downsides:


    * MP issues
    * Slight less healing to your team
    * To kill you have to be close range
    * Getting carried away duelling in BG's


    Play Style

    Positioning and correct response to each situation is crucial!


    If playing a long DD


    ~Keep a safe distance jet not to far to dispel and range heal your partner in arms.
    ~Keep a track of your CD's it greatly helps in TS3 premade's to warn your party when they can go wild or to play safe.
    ~Keep a track of the enemy evade skills for more effective sleep usage.
    ~Debuff your target!
    ~ Use Energy Star as often as possible


    Going for the kill


    ~Try to lure your prey away from the crowd.
    ~Debuff and Star it at all times (spam it to keep the prey on the ground)
    ~Charge MP when can!!!
    ~Keep a good track of the prey's evade skills to sleep it in the right moment.
    ~Use 3x Nemesis (DO NOT FIRE THE THIRD SHOT! The third shit will lock you one the spot)



    I will make further updates to this tread whit some more pictures and a possible video but for now enjoy this :)


    Regards Qbjection (Tera Arcadia PvE)

    Edited once, last by QuuiBerserk ().

  • As well as glyphs, crystal setup changes depending on the bg or situation.

    In 3v3 and duels it is vital to wear a grieving niveot, whereas in CS or FWC, mana crystals (eg brilliant or grieving) are barely necessary at all due to infused charms.


    On top of this, priests overheal already (as in they heal a large amount with basic heals) so there is not really any need for the 5% healing you get from 2x succouring zyrks.


    In my opinion, it's far better to wear 4x indomitable as you are more likely to be able to heal when you aren't dead (even if it's 5% less healing) and those extra 2x indomitable zyrks really help keeo you alive (the pvp damage modifier equation is a bit odd, but the more pvp resist, generally the better)


    As for killing players as a priest..


    It's important to note that the only battleground priests do any significant damage in is Coursairs Stronghold (because of the equalised gear)


    In cs, it's possible for a priest to hit for 15-20k quite easily with Zenobia's vortex or Shocking Implosion


    But in any other battleground, you will find that drops to less than 10k, maybe even less that 5k.
    Bizarrely, this means that in other battlegrounds such as fwc or 3v3, one of the priest's strongest attacks is plague of exhaustion which will always hit for between 5k and 10k.


    One of the most important skills a priest has (in my opinion, it's the most important skill a priest has) is Purifying Circle (the cleanse).


    Use it and abuse it in pvp.


    You can use it to free other players from 1 shot combos, free yourself from roots, protect yourself from knockdowns and staggers and use it to cancel most animation locks.


    A perfectly timed purifying circle can nullify an enemy offense, and give your teammates the perfect springboard to turn a terrible defense situation into a deadly offense.


    I could add a lot more but not now xD


    Maybe later xXxx

    In this life you can be oh so smart or oh so pleasant,
    For years I was smart, but I'd recommend pleasant..

  • Thank you for sharing your opinion on this :)


    I noticed that I as well forgot to mention that that guide is for mass scale battlegrounds (CS / FW / ally) as in 3x3 its not smart to go for the kills as keeping the party (pre-made) alive is more important.


    I as well fully agree on what you wrote as well as will try the advice on the crystals.
    As mentioned before the post will be updated whit more pictures on what I use to make DD's hate me :P (I'm proud that they do ^^) + will do my best to create some videos but that's when I get my new PC to get better quality.


    Regards Objection :)

  • Actually thinking about crystals (as long as you ignore whatever everyone else is yelling at you) you can basically wear whatever you like as long as you're skilled enough


    I keep meaning to try wearing 4x fine griefing zyrks to see how much damage I can put out in cs


    Also the endurance zyrks are pretty good against tanks, so if you're in cs and you want a more balanced survivability, maybe try 2x indomitable zyrks and 2x endurance vyrsks


    I was wearing 4x carving vyrsks for a while in cs, but I realised it was pointless because the equalised armor has next to no crit rate, so adding another 24 was useless..


    In fwc non-eq I wear carving though (I have a full crit build, so the more crit rate I have, the better I heal and the more damage I do)


    It's all about whatever you find most fun (:


    In CS I tend to go for the grind kills, as in kill the people chasing me slowly whilst making sure I don't die (which is why I wear 4x indomitable, it prevents those damn gunners 2 shotting me)


    But if you're a more offensive player, trying other set-ups is fun and interesting (:


    Fwc is another ball-game, do you get many kills there?
    Do you play eq or normal mode? xXxx

    In this life you can be oh so smart or oh so pleasant,
    For years I was smart, but I'd recommend pleasant..

  • if you dont mind me asking, why are dps options on a priest in fwc non eq even being discussed?


    your job is to stay alive, cleanse, heal, debuff, sleep, buff and peel people with vortex from time to time if needed.


    whats next? telling people that priests can pull their own teammates from pyres with divine intervention so they get more cap points for themselves? :D :D :D

    "Darkness beyond the twilight, crimson beyond blood that flows.
    Burried in the flow of time.
    In thy great name, I pledge myself to darkness.
    All the fools who stand in our way shall be destroyed by the power you and I possess.
    DRAGON SLAVE!"


    Linalnverse - Horny Sorcie
    Xéllos - Trickster Priest
    Capribie - CDR hoarder reaper


    Click for FRESH BUDDY UP codes!

  • If you don't mind me saying, anyone can play any class however they like.


    Just use your imagination, and stop prescribing 'jobs' to players as if it's your right (:


    Those things you think other people should be doing are actually just what you want them to do, and maybe that's not how they want to play xXxx

    In this life you can be oh so smart or oh so pleasant,
    For years I was smart, but I'd recommend pleasant..

  • If you don't mind me saying, anyone can play any class however they like.


    Just use your imagination, and stop prescribing 'jobs' to players as if it's your right (:


    Those things you think other people should be doing are actually just what you want them to do, and maybe that's not how they want to play xXxx


    So regarding to this thread as a pvp/teamplay guide basically you say that if I trying to get a lap record riding the outer circle in fc as often as possible in one match you wouldn't be pissed as long as I say its the way I want to play the game? :lol:

    Frieden ist eine Lüge
    Es gibt nur Leidenschaft
    Durch Leidenschaft erlange ich Kraft
    Durch Kraft erlange ich Macht
    Die Macht gewährt mir den Sieg
    Der Sieg zerbricht meine Ketten.


    Darth Bane

  • Where does this guide mention team play?


    Play tera for yourself (:


    If you annoy other people, they'll kick you, and maybe you'll be sad, but maybe you won't (:


    Actually, what even is your point?
    That people should play Tera the way everyone else wants them to?


    You can basically shove that idea in any one of your various holes.


    I will only ever play tera how I want to, and I'm sure that same can be said of you (e.g. If you want to play pvp, but everyone wants you to play pve, are you going to play pve? No, of course not.) xXxx

    In this life you can be oh so smart or oh so pleasant,
    For years I was smart, but I'd recommend pleasant..

  • Where does this guide mention team play?


    Uh, this will be hard :pinch:


    ...Your job is it to monitor and make sure your team mates can survive...


    ...try to achieve your assist as high as possible... [assists don't work without a team :fie: ]


    ...Priests role is to keep your team alive...


    ...Slight less healing to your team...


    ...Keep a safe distance jet not to far to dispel and range heal your partner in arms...


    ...Keep a track of your CD's it greatly helps in TS3 premade's to warn your party when they can go wild or to play safe...



    Actually, what even is your point?
    That people should play Tera the way everyone else wants them to?


    My point was that this statement :arrow:


    If you don't mind me saying, anyone can play any class however they like.


    Just use your imagination, and stop prescribing 'jobs' to players as if it's your right (:


    Those things you think other people should be doing are actually just what you want them to do, and maybe that's not how they want to play xXxx


    can be easily used as a justification to do this :arrow:


    ...I trying to get a lap record riding the outer circle in fc as often as possible in one match...


    but could ruin the game for all other players, especially if you have more than one in your team who would think like this. :stick:



    Why can't we say, everyone can play as he wish as long as he don't make a mess of the game for other (team)players. ?(


    ...


    You can basically shove that idea in any one of your various holes.


    Choose wisely :P



    ...



    I will only ever play tera how I want to, and I'm sure that same can be said of you (e.g. If you want to play pvp, but everyone wants you to play pve, are you going to play pve? No, of course not.) xXxx


    Is that an argument. :huh: If I don't want to play pve I don't queue for an instance. And if I want to play pvp I will not try to heal as a dd and vica versa. :pillepalle:

    Frieden ist eine Lüge
    Es gibt nur Leidenschaft
    Durch Leidenschaft erlange ich Kraft
    Durch Kraft erlange ich Macht
    Die Macht gewährt mir den Sieg
    Der Sieg zerbricht meine Ketten.


    Darth Bane

  • healer focusing on damage dealing is almost the same as a gunner trying to be the field medic by running around and positioning himself between the wounded character and his robot so he can heal him. its just not effective. can be useful but he should not focus on that. :)

    "Darkness beyond the twilight, crimson beyond blood that flows.
    Burried in the flow of time.
    In thy great name, I pledge myself to darkness.
    All the fools who stand in our way shall be destroyed by the power you and I possess.
    DRAGON SLAVE!"


    Linalnverse - Horny Sorcie
    Xéllos - Trickster Priest
    Capribie - CDR hoarder reaper


    Click for FRESH BUDDY UP codes!

  • Mxy, you're playing devil's advocate and it's extremely irritating because I can't believe for one second that you could actually be stupid enough to agree with what you're saying.



    I see absolutely no problem with someone playing like this as long as it's how they genuinely want to play.
    Obviously there's a high chance that this will pee off his team, and he'll probably get kicked, and that would be fair enough too, but if he decided to play tera just to run in circles, and that's what makes him happy, then that's fair enough that that is what he has decided to do with his time.


    You see Mxy, what you've done here is take a very logical statement, 'people should play tera how they want to play tera', and extrapolated it to a very illogical extreme, 'people shouldn' t play tera how they want to because then people will want to run in circles around fwc'.


    Your argument is flawed and kind of stupid.
    You' re saying that everyone should play tera how everyone else wants them to play, because if they don't, then sometimes people will run laps of fwc.


    I personally, have never seen that happen, but if you want to show me, be my guest.
    If you do happen to find any of these bizzare people, I know a few really good racing games that might suit them better.

    My point still stands, people should play tera how they want to play tera, because otherwise, why would it be worth their time?


    Why can't we say, everyone can play as he wish as long as he don't make a mess of the game for other (team)players.


    Because this is forcing people to play how you want them to play.


    Choose wisely


    Since you're the one doing the shoving, you get to choose.


    Zitat von »Shojix«
    I will only ever play tera how I want to, and I'm sure that same can be said of you (e.g. If you want to play pvp, but everyone wants you to play pve, are you going to play pve? No, of course not.) xXxx


    Is that an argument. If I don't want to play pve I don't queue for an instance. And if I want to play pvp I will not try to heal as a dd and vica versa.


    Well obviously dd can't play as healers because they don't have any healing spells.


    I was, however, under the impression that the reverse wasn't true, as in 'healers have no damage spells, therefore they can only heal', because as far as I am aware, healers do have damage spells, and as far as spells go, some are pretty powerful.


    Which is why healers have a choice that dd do not.


    And yes, dd have more and better damage spells, but so what?


    If healers want to try to damage players then I am all for supporting them, even if it's just to annoy judgemental people who want to keep them in a nice little 'healer-box' so that they don't upset their way of thinking about the game is supposed to be played.


    Because guess what


    It's a game.


    Go play it however you think is most fun, but please, for the love of god, l don't even dare to suggest that I'm not playing it however I think it's most fun, because that would make you a presumptuous, self-obsessed idiot who tries to apply their life to everyone else's.


    GG xXxx

    In this life you can be oh so smart or oh so pleasant,
    For years I was smart, but I'd recommend pleasant..

  • My soloq skyring glyphs for priest... I changed them a lot since I stepped with priest in soloq for 1st time.


    There are few things that might seem unusual, but they suit my playstyle:


    1. I dont like rng too much, so I didnt glyph healing immersion reset chance. Its too mana heavy skill anyway to spam it.
    2. I find fiery escape debuff annoyingly op. Not to mention extra mobility.


    Basically priest is such strong and easy class that you can glyph anything you want as long as you "know" what to do.
    Actually you dont need to know anything... Just spam cleanse but for more advanced tips...


    Check this video guide: Link


    @ Shojix

    Quote

    In 3v3 and duels it is vital to wear a grieving niveot, whereas in CS or FWC, mana crystals (eg brilliant or grieving) are barely necessary at all due to infused charms.

    You are playing priest wrong. Even infused charm is not enough... unless you pocket healing two players... I guess in this case... Yes, you dont need grieving... But always keep brilliant crystals in every BG.


    EDIT: I just noticed this is dps pvp priest guide. :rofl: I guess I can still leave my comment about soloq here.

    Edited once, last by Syndrica ().


  • @ Shojix

    You are playing priest wrong. Even infused charm is not enough... unless you pocket healing two players... I guess in this case... Yes, you dont need grieving... But always keep brilliant crystals in every BG.


    I disagree (:


    I very rarely have mana issues with infused charms unless I miss e-stars a few times, and I have a lot of experience playing priest (:


    Brilliant crystals just aren't necessary in bgs with campfires, I dare you to try not using them some time (; xXxx

    In this life you can be oh so smart or oh so pleasant,
    For years I was smart, but I'd recommend pleasant..

  • Considering that you use reset glyph on healing immersion, ES and plauge... that you also rebuff as much as possible... I just dont see how you can stay full MP?


    And I only have exp with eq gear (fweq, cs)... But I dont think this change anything.

  • You don't need to stay full mp?


    You just need it not to be empty?


    I only rebuff once people die or once they are debuffed, plague happens once every 40 secs so infused has plenty of time to regen the mana, and I tend to only use healing immersion once every like 10 seconds (if it's needed, if not I use focus heal or regeneration circle)


    I find it nearly impossible to run out of mana with an infused charm on, unless I'm spamming everything, and throwing in a few zenobia's vortex to interrupt etc.


    Brilliant niveots only regen 42 mana every 5 seconds.


    Even if you are wearing 4 (which I don't think should be..), that's only 168 mana every 5 seconds.


    With 168 mana, you can cast no healing skills and no buffs


    In fact, you could only cast triple nemesis, fiery escape and metamorphic blast


    Now, if you really need another one of those skills every 5 seconds, because you have no mana dispite using a greater infused charm, then I would suggest that you aren't playing the priest class properly..


    But I really don't think it's worth it in a battleground when you have an infused charm giving you ~17% of your mana back to you every 5 seconds xXxx

    In this life you can be oh so smart or oh so pleasant,
    For years I was smart, but I'd recommend pleasant..

  • You just need it not to be empty?

    Ofc.

    I only rebuff once people die or once they are debuffed, plague happens once every 40 secs so infused has plenty of time to regen the mana, and I tend to only use healing immersion once every like 10 seconds (if it's needed, if not I use focus heal or regeneration circle)

    Players lose buffs when they die too.

    I find it nearly impossible to run out of mana with an infused charm on, unless I'm spamming everything, and throwing in a few zenobia's vortex to interrupt etc.

    So you are slacking most of time?

    Brilliant niveots only regen 42 mana every 5 seconds.


    Even if you are wearing 4 (which I don't think should be..), that's only 168 mana every 5 seconds.


    With 168 mana, you can cast no healing skills and no buffs

    Three + swift. But that logic tho. :lol:

    But I really don't think it's worth it in a battleground when you have an infused charm giving you ~17% of your mana back to you every 5 seconds xXxx

    Charms get less effective with lower stamina (also lower max MP). So you need combat panacea, but you didnt mention this in guide. I guess you dont use it for PvP.

    Edited once, last by Syndrica ().

  • I said when they die..
    Besides you only really need to rebuff power and endurance, as non-combat speed and resistances to stun etc are pretty useless in pvp


    Not my guide xP
    But sure, assume awayy


    Honestly, have you ever even tried not using brilliant crystals in a bg?
    Because if not, you can't really comment.. xXxx


    *edit* I know how charms work, do you know how stamina works?
    I sincerely doubt your stamina ever falls below 100 in a bg, and working on that presumption, I sincerely doubt the maa regen from a greater infused charm ever drops below 10% mana every 5 seconds, which is still more than enough mana to do everything you need to do.


    And if it isn't, why not charge a mana charge for teh lulz

    In this life you can be oh so smart or oh so pleasant,
    For years I was smart, but I'd recommend pleasant..

    Edited 2 times, last by Shojix ().