Patch notes - TERA Rising (2014)

  • The new patch will be published on Thursday, 30th of January 2014.


    TERA Club

    • With this update the TERA Club mount was swapped. From now on all club members can summon the noble Terminus to their side!
    • The overview of the TERA Club has been revised. Check out the advantages of the TERA Club here!


    Bug fixes

    • An error was fixed in which various daily quest text sections in the Kumasylum appeared in English.
    • An error was fixed in which the duration of the berserker skill "Mocking Shout" was displayed incorrectly.
    • An error was fixed in which it was possible to get through the gates of the Corsairs' Stronghold with various skills.
    • An error was fixed in which various interface elements were displayed outside of the screen.
    • An error was fixed in which the EP reward for the quest "Strange Attractors" was set incorrectly.
    • An error was fixed in which the weapon enchantment effect was not displayed correctly if the skill "Murderous Intent" was activated.
    • An error was fixed in which the visual skill effect of "Murderous Intent" was not displayed correctly.
    • An error was fixed in which the description of the "Alliance Encouragement" effect was displayed incorrectly.
    • An error was fixed in which the description of the "Alliance Contribution" reward was displayed incorrectly.
    • An error was fixed in which the duration of various riding skills was displayed incorrectly.
    • An error was fixed in which the requirements for the progress "Manaya's Core: Conqueror" were displayed incorrectly.


    Known problems

    • Some quest texts and item descriptions in the French client contain characters that are displayed incorrectly.
    • The requirement for the: "Now All I Need Is a Lamp" progress is currently displayed incorrectly. Instead of "How Much of the Festival Have You Enjoyed?", "Shouldn't a Festival Be More...Festive?" must be fulfilled as a requirement.
  • The new patch will be released on Thursday, 13th March 2014.


    Existing instances now available as 1 player versions


    Six of the existing dungeons will be available as 1 player versions, starting immediately. Upon entry, a randomly-applied principle decides which of the sections that you start in.


    • Bastion of Lok (separated into 2 sections)
    • Sinestral Manor (separated into 3 sections)
    • Cultists‘ Refuge (separated into 2 sections)
    • Necromancer Tomb (separated into 2 sections)
    • Golden Labyrinth (separated into 2 sections)
    • Ebon Tower (separated into 2 sections)


    Opponents in these instances drop Rejuvenation Motes that restore HP.




    Changes to Champion’s Skyring


    • In “Champion’s Skyring (Ranked: Solo)”, similarly valued equipment has been introduced:

      • Players receive equipment that is automatically of the same value (similar to the situation in the Corsairs‘ Stronghold).


    • New achievements for the “Champion’s Skyring (Ranked: Solo)”:

      • New achievements are completed with 1, 10, 50 and 100 won matches.


    • Changes to the dungeon ranking system
    • The ranking list will now be updated during running service at the end of a season instead of during the server maintenance.
    • Players that are in a dungeon during the change of a season will not have their attained value counted.



    Changes to the alliance system


    • A buff will be provided during alliance battles, depending on the amount of members belonging to the various alliances in the area:

      • The buff increases strength by 34 and endurance by 20.
      • The member count will be recalculated every 3 minutes.




    Rewards in Wonderholme


    • Smart boxes for armor and weapon rewards have been added to the boss monsters:

      • When these boxes are opened, the player receives an equipment item appropriate to their class.


    • The probability that you receive a “Mark of Bloodshed” from Bandersnatch (normal mode) has been greatly increased.



    New hint signs have been added


    • These new signs can be created and then written by players.
    • Five signs can be created per account.
    • Personally created signs can be removed afterwards by using the F hotkey.
    • There are three types of sign:

      • The “Quarter-Day Sign” has a display duration of 6 hours and 10 available letters.
      • The “Half-Day Sign” has a display duration of 12 hours and 22 available letters.
      • The “Sign of Day” has a display duration of 24 hours and 22 available letters.


    • The player that creates the sign will also have their character name displayed on it.



    New function for sorting items


    A new function in the inventory and in the bank allows you to have the items displayed according to their category:




    By clicking on one of the categories, all of the items that belong to this category will be automatically placed at the top of the list and highlighted with a lighter color so that they can be better differentiated from the other items.




    Further changes


    • The “Hands of Velika” faction can now be received starting level 11.
    • Various quests now pay out points for the “Hands of Velika”.
    • The effect of the Speed Potion has been doubled while the duration has been halved.
    • It is now possible to receive loot when you are in a group where
      there is a large level difference between the participating players.
    • It is now possible to directly read received messages without having to first go to the Banker and then open the postbox.

      • To collect items or gold you will still have to visit the banker.


    • The equip levels for avatar weapons have been adjusted.
    • The gathering of pieces of Isren’s and Kara’s relics has been improved.
    • The folder for screenshots has been moved from \TERA_directory\Client\S1Game\Screenshots to C:\User\<Username>\Images\TERA_ScreenShots\.



    Bug fixes


    • In the alliance area of the Enlightened Union you can no longer jump onto the roofs of buildings using a mountain.
    • Notes in the friends list that are longer than 17 characters will no longer be deleted after reconnecting with the game.
    • Fixed the instance where you were able to shoot down from above on
      players below the wall using a siege weapon in the Corsairs‘ Stronghold.
    • Fixed the error where airships remained still in the Corsairs‘
      Stronghold when a player within the ship lost connection with the game.
    • Players below level 60 no longer automatically receive quests for level 60 in the Corsairs‘ Stronghold.
    • Repeated pressing of the key for siege weapon repair no longer speeds up this process.
    • Resolved the issue where the field of vision for impaired players increased in certain circumstances.
    • Fixed the issue where players were not able to move using A and S while holding down the ALT key.
    • Fixed the issue where players were not able to unlock PvP achievements when they had lost a PvP duel.
    • Fixed the issue where you could receive an unlimited amount of contribution points through extra gate keys.
    • Fixed the issue where only the player to land the final hit received
      contribution coins when attacking a monster in the alliance area.
    • Fixed the issue where the gathering of ingredients was not cancelled while the skill was recharging.
    • Fixed the issue where if the video quality was set to below 2 then
      the appearance of the Elin would be incorrectly displayed to other
      players.
    • Fixed the issue where a summoned monster disappeared in battle.
    • Fixed the issue where summoned monsters did not play any sounds to their attacker when attacked by certain classes.
    • Fixed the issue where you had the “Beginner’s Luck” skill displayed to you when entering an alliance dungeon.
    • Fixed the issue where Bandersnatch destroyed his own statues and then triggered a shield effect.
    • Fixed the issue where the effects of enchanting on the Visionary Bow (Steelshod Bow) were not correctly displayed.
    • Fixed the issue where the description of the cooking items and the triggered effects did not match.
    • Fixed the issue where the alliance battle interface continued to be visible after the period in an enemy zone had expired.



    Known Issues


    • The amount of HP recovered is not being displayed in DE/FR clients (will be fixed in an upcoming patch).
  • The patch with the new Reaper class will be released on Tuesday, 27th May 2014.

    To be able to create a Reaper, the following criteria must be fulfilled:

    • You must already have a character of at least Level 40.
    • You must have a free character slot. For this reason we will grant you an additional character slot for slots 3-12.

    You will start with your Reaper at Level 50 in your own start area in Ashen Hope. You can find a list of the Reaper's skills here.

    New crafting system

    The crafting system has been completely revised. There are new powerful items waiting for you, as well as more crafting skill levels and tests!

    Existing crafting skills merged

    • Weaponsmithing and Focuscrafting will be combined into Weaponcrafting.
    • Armorsmithing, Leatherworking and Tailoring will be combined into Armorcrafting.
    • Alchemy and Alliance Supplies remain as separate categories.

    Introduction of a new crafting skill

    A new category of items has been introduced to TERA: the Etching Scroll! After crafting an Etching Scroll, you can use this on your equipment and endow it with extra bonuses.

    Examples of Etching Scrolls:

    • Weapon Etching: Energetic II
      • Increases attack speed by 2.5% and decreases skill cooldown by 2%.
    • Glove Etching: Carving II
      • Increases crit rate by 12.
    • Armor Etching: Relentless II
      • Increases max HP by 3,200.
    • Footwear Etching: Grounded II
      • Increases endurance by 5.

    Etchings exist in strengths I and II, in both temporary (3 days) and permanent varieties. A critical success is needed to be able to craft permanent etching scrolls. More detailed information will soon be available in our updated crafting guide.

    New production points

    Production points are consumed when crafting and gathering and regenerate over time. Five points are regenerated every 5 minutes to a maximum of 4000. You can now buy Elinu's Tears from the merchant Humtan in Velika, which will regenerate 1,000 production points.

    Higher crafting skill levels

    The maximum level for the previous crafting skills was 410. This patch makes it possible to reach level 800.

    Up to level 500 it is still possible to earn experience by crafting. After level 500 it is necessary to pass a crafting test, to be able to reach as high as level 800.

    New crafting materials

    The necessary new materials can be crafted from existing resources or collected from crates in the following instances:

    • Wonderholme, Channelworks, Shattered Fleet, Kezzel's Gorge, Balder's Temple
    • Corsairs' Stronghold, Kumasylum
    • Nexus Traverse
    • Alliance Vault

    Class skill changes

    All classes will now receive a special positive effect when they carry out multiple attacks as a combo. Every successful attack with a combo skill will charge the combo attack. This will trigger a positive effect after a certain number of charges, depending on the class. The Sorcerer is here the exception.

    Warrior

    • After 14 successful combo attacks, combo attack speed is increased by 20% for 10 seconds.

    Lancer

    • After 8 successful combo attacks, Shield Barrage speed is increased by 20%.
    • Disappears once Shield Barrage has been executed with this effect.

    Slayer

    • Upon 4 successful combo attacks, Whirlwind speed is increased by 20%.
    • Disappears once Whirlwind has been executed with this effect.

    Berserker

    • Upon 4 successful combo attacks, charge speed of next charging attack increased by 20%.
    • Disappears once a skill has been executed with this effect.

    Archer

    • Upon 10 successful arrow attacks, Penetrating Arrow is charged 50% faster.
    • Disappears once Penetrating Arrow is used with this effect.

    Sorcerer

    • If a Magma Bomb is used following Backstep, the area of effect increases from 3 to 5 meters. (Improved chain skill)

    Priest

    • If Divine Radiance is used 4 times as a combo, Metamorphic Blast can be used as a chain skill.

    Mystic

    • If Sharan Bolt is used 4 times as a combo, Metamorphic Blast can be used as a chain skill.

    Changes to the glyphs

    • The UI has been updated to provide a better overview of skills and their glyphs.
    • Glyphs will now be automatically learned at the relevant level and must no longer be purchased.
      • Master glyphs must still be purchased.
    • A recommended glyph combination for your class can now be selected.
    • Previously purchased and unused glyphs can be sold back to the NPC, but no longer used.
    • The level 20 quest for unlocking glyphs can no longer be accepted.
    • Glyph toggles are no longer necessary for switching between different saved glyph combinations.

    Changes to the instances

    Golden Labyrinth (1 person)

    • The number of experience points for monsters has been reduced.

    Ebon Tower (1 person)

    • The number of experience points for monsters has been increased.

    Balder's Temple (1 person)

    • A class chest with Sun Relic Guardian equipment has been added.
    • The number of daily visits has been reduced from 3 to 1 (2 for TERA Club members).

    Bastion of Lok (1 person)

    • Monsters no longer drop enchanted items.

    Sinestral Manor (1 person)

    • Monsters no longer drop enchanted items.

    Changes to Fraywind Canyon

    The requirements for activating the Desperate Resolve buff have been adjusted:

    Cry of Retaliation I

    • Activates at a difference of 15 deaths.
    • Deactivates at a difference of 5 deaths.
    • Increases maximum HP by 30%.
    • Increases strength and endurance by 20.
    • Increases movement speed by 30.

    Cry of Retaliation II

    • Activates at a difference of 30 deaths.
    • Deactivates at a difference of 20 deaths.
    • Increases maximum HP by 50%.
    • Increases strength and endurance by 30.
    • Increases movement speed by 40.

    Cry of Retaliation III

    • Activates at a difference of 45 deaths.
    • Deactivates at a difference of 35 deaths.
    • Increases maximum HP by 100%.
    • Increases strength and endurance by 40.
    • Increases movement speed by 50.

    A new system enables teams to earn more points. They can do this by defeating an enemy player with a kill streak.

    Example:

    • A player has killed 10 enemies without dying.
    • When this player is killed, the victor earns 40 points instead of 8:
      • 8 regular points * (50% of the defeated players' kill streak) = 8*0.5*10

    The hit points of named monsters have been quadrupled.

    Changes to items

    • Supply crates can now only be opened by characters of the appropriate level.
    • Orpheus Medals will now be dropped by monsters in Balder's Temple (1 person) and in the Alliance Vaults. Clicking on this medal will open a window where you can earn a Laundry Basket containing 1 of 11 types of underwear.
    • New locked coffers have been added, as well as keys to open them. You'll find more information in this article.
    • The contents of the Kumas Candy Box have been changed.

    Underwear

    Starting with this patch, a new type of clothing item will be available in the game: underwear! They look good and also give your character a few extra bonuses such as extra health, MP regeneration, strength or crit rate!

    You can earn underwear for 80 Orpheus Medals in game or, after installing the patch, buy them in the TERA Shop for TERA Thaler!

    System changes

    • You can now open the Enchanting window and carry out an enchantment whilst riding a mount. This will automatically cause you to dismount.
    • Global messages for tier 12 to 14 weapons to +12 has been limited to tier 14 weapons.
    • The system for changing the look of equipment items has been removed. Previously altered equipment remains the same.
    • The tooltip menus of masterwork items are no longer gold-rimmed.
    • Crystal sockets in equipment item tooltips no longer have an icon when they are unused.
    • The maximum number of character slots has been increased from 8 to 12.

    Bug fixes

    • Cherry Blossom Bow weapon skins now glow red at +12.
    • The requirements for Heart of the Matter are now listed correctly.

    Known bugs

    • The last option in the tooltip for the Skyring Scythe is incorrectly displayed as the Blacksmith's Hammerstrike.
    • When logging back in, the arrangement of the UI is reset.
  • Patch 27.07 containing four new instances and many other changes will be released on Thursday, 24th July 2014. Dungeons The new instances are designed for one to ten players with normal and hard modes.

    • Ghillieglade (Normal): 1 player
    • Lakan's Prison (Normal): 5 players
    • Rift's Edge (Normal): 10 players
    • Rift's Edge (Hard): 10 players
    • The Abscess (Normal): 7 players
    • The Abscess (Hard): 5 players

    Changes to existing instances

    • Master Enigmatic Scrolls have been removed from Kelsaik's Nest.
    • Additional tier 14 sacrifice items have been added to the Labyrinth of Terror (Normal/Hard).
    • Molten Tokens can no longer be gathered in Balder's Temple (1 or 5 player).

    New items

    • Molten Token II has been added. Old Molten Tokens can be exchanged for the new ones.
    • Cyasma Token II has been added. Old Cyasma Tokens can be exchanged for the new ones.
    • Items which can be purchased for these tokens have been updated and are now displayed when right-clicking on the tokens.
    • New jewelry is available.
    • As with the previous jewelry items, the new equipment items provide bonuses for wearing multiple items from the same set.
    • New tier 15 items are available. Tier 14 items can be dismantled and transformed into tier 15 items.

    More details can be found here: Link.

    Changes to existing items

    • Shandra's Quill is now tradeable.
    • Jelena's Letter can now be destroyed.
    • The sales price of various items has been reduced.
    • Dye Merchants no longer sell dyes directly, but the materials required for crafting them instead.
    • After using a Crystalbind it now only takes 3 minutes until another one can be used.
    • Coupons for costumes can no longer be used: there are no more costumes to exchange.
    • The contents of level 5-45 supply crates has been adjusted, no longer includes weapons of that respective level, amongst other things.

    Interface changes

    The most important changes have already been presented in this article: Link.

    • The display of player names and information has been improved.
    • The group search displays additional information.
    • The item enchantment interface has been improved.
    • In the chat interface it is now easier to tell whether a whisper was sent or received.
    • The choice of voices during character creation has been altered.
    • Boss HP is now displayed on the screen via a large bar.
    • The average trade broker's price for items is now displayed in item descriptions in the inventory.
    • A new category was added to the trade brokers for belts.
    • Instance teleporters now display an image of the instance.

    Avatar weapons

    • New avatar weapons have been added for levels 58-60.
    • Tier 12 weapons can now be enchanted with Godly Alkahest.

    Crafting

    • Players who reach level 800 in a craft can now take a master's test and be able to learn the most powerful designs.
    • New designs for crafting equipment items have been added.
    • The chance of a crit when crafting has been adjusted.

    Changes to the Nexus

    • The cooldown for entering the Nexus Traverse has been increased from one to two hours and applies to all characters belonging to the same account.
    • Nexi are no long open for one hour, but can only be closed for 30 minutes before they disappear.
    • The quest reward for victory over the Traverse Sovereign in the Nexus Traverse provides twice as much reputation and EXP.
    • To be able to enter the Nexus Traverse you must have taken part in at least one Nexus phase with a quest.
    • Previously one entrance to the Nexus Traverse appeared per area once all of the Nexi had been closed. Now a Nexus Traverse entrance will appear for each Nexus.
    • All Nexi now open simultaneously.
    • The Nexus Traverse quest can now be accepted directly in the Traverse.
    • All additional monsters in the Nexus Traverse disappear once the Traverse Sovereign has been defeated.
    • After defeating the Traverse Sovereign, a teleportal appears leading to one of seven areas.
    • The reward for each successful phase in a Nexus has been reduced:
      • Phase 1: 20 reputation points, down from 50
      • Phase 2: 30 reputation points, down from 100
      • Phase 3: 50 reputation points, down from 150
    • Items that can be purchased for the reputation points in the Zulfikar Fortress have been adjusted:
      • New tier 15 sacrifice items added
      • New belts and brooches added
      • Master Enigmatic Scrolls removed
    • The maximum number of reputation points has been increased from 24,000 to 60,000.
    • The maximum number of reputation points you can earn per week is now limited to 60,000 and will be reset every Tuesday.
    • The Traverse Sovereign drops tier 15 items.

    Changes to battlegrounds

    Reputation points have been adjusted:

    Kumasylum (Victory/Defeat):

    • Bellicarium credits: 300/180
    • Killing Spree credits: 150/75

    Corsairs' Stronghold (Victory/Defeat):

    • Bellicarium credits: 270/150
    • Killing Spree credits: 120/45

    Fraywind Canyon (Victory/Defeat):

    • Bellicarium credits: 300/120
    • Killing Spree credits: 300/120

    Champions' Skyring (Victory/Defeat):

    • Bellicarium credits: 60/20
    • Killing Spree credits: 280/20

    Maximum reputation points increased:

    • Bellicarium credits: 40.000
    • Killing Spree credits: 40.000

    Re-entry times adjusted for the following battlegrounds:

    • Kumasylum: 10 minutes
    • Champions' Skyring: 5 minutes

    Changes to Kumasylum:

    • Kumas are tougher:
      • Red kumas: 1,800,000 to 2,000,000 HP
      • Small kumas: 1,500,000 to 1,800,000 HP
      • The kumas' resistances have been slightly increased.
    • Changed skills for red kumas:
      • A 'jump back' ability has been added.
      • When using the new ability, players hit will be poisoned.
      • The cleansing ability has been removed.
      • The cooldown for stunning opponents has been reduced to 30 seconds (previously 40 seconds).
    • Changed skills for small kumas:
      • The cooldown for stunning opponents has been reduced to 12 seconds (previously 15 seconds).
    • When a player is carrying rock candy their movement speed is reduced by 60% (previously 50%).

    Changes to Fraywind Canyon:

    The requirements for activating the buff have been adjusted:

    • The buff is not activated for the first 2,000 points. After 2,000 points it is active if there is a points difference of 1,500. As soon as the gap drops below 500 points, it is deactivated again.
    • The strength of the buff activated depends on the difference in killed players:
      • Strength 1: activated with a difference of 20 killed players, deactivated when the difference is 10 or fewer.
      • Strength 2: activated with a difference of 40 killed players, deactivated when the difference is 30 or fewer.
      • Strength 3: activated with a difference of 60 killed players, deactivated when the difference is 50 or fewer.
    • Both requirements (points and deaths) must be reached for the buff to be activated. If one is not fulfilled, the buff will be deactivated.
    • Changes to the buffs:
      • Powerful Morale increases power by 20, endurance by 10 and movement speed by 10.
      • Cry of Retaliation 1 increases maximum HP by 10%, power by 10, endurance by 10 and movement speed by 10.
      • Cry of Retaliation 2 increases maximum HP by 30%, power by 15, endurance by 15 and movement speed by 20.
      • Cry of Retaliation 3 increases maximum HP by 50%, power by 20, endurance by 20 and movement speed by 30.
    • Changes to the points earned:
      • Capturing a location: 100 points (previously 200)
      • For each enemy killed: 10 (previously 8 )
      • Controlling a capture point: 4 points per second (previously 3)
      • Controlling two capture points: 6 points per second (previously 5)
      • Controlling three capture points: 8 points per second (previously 7)

    Changes to alliance rewards

    • Three new rings and earrings can be found in the Alliance Vault.
    • Crafting materials for tier 15 items are available from Noctenium merchants.
    • To prevent alliance messages from overlapping the alliance conflict interface, the position of the latter has been moved from the center to the right.
    • Crafting materials from Bellicarium and Killing Spree merchants have been added to the Noctenium merchants.

    Quest changes

    • Quests for the Shattered Fleet, Kezzel's Gorge and Wonderholme have been removed.

    Bug fixes

    • Problem fixed whereby warriors earned more points than other classes in the Crucible of Flame.
    • Problem fixed whereby canceling a crafting action would close the crafting window before the last action had been completed.
    • Problem fixed whereby the production points used were not displayed in the German and French clients.

    Known issues

    • Some texts in the DE/FR clients are displayed in English.
    • The maximum amount of Agnitor reputation credits is displayed wrongly in your profile (P), and should be 60,000.
  • This patch features a new system for providing support in dungeons, changes to the drop rates of certain items, and improved battlegrounds. It will be released on Tuesday, 26th August 2014. [b]Dungeon Raiders[/b] There will be a new entry in the Instance Matching list which allows the player to register to enter a random dungeon and play low-level dungeons together with other players. [list][*]Level 60 players can register for this up to three times a day. They will be teleported to one of the following dungeons:[list=circle][*]Bastion of Lok[*]Sinestral Manor[*]Cultists' Refuge[*]Necromancer Tomb[*]Golden Labyrinth[*]Akasha's Hideout[*]Saleron's Sky Garden[/list][*]Upon entering one of these dungeons, a level 60 player will automatically receive adjusted equipment. All of their skills and glyphs can continue to be used as normal [i]Exceptions:[/i][list=circle][*]Mystics: Thrall of Protection, Thrall of Vengeance, Thrall of Wrath[*]Warriors: Smoke Aggressor[/list][*]As a reward, players will receive the Dungeon Raiders Badge by mail, which can be exchanged for equipment items and jewelry.[/list][b]Drop rate changes[/b] [u]Rift's Edge (Normal & Hard), The Abscess (Normal), Lakan's Prison and Ghillieglade[/u] [list][*]The drop rate of weapons, armor, gloves and shoes has been increased by a factor of ten.[/list][u]Rift's Edge (Normal)[/u] [i]The drop rates have been increased for:[/i] [list][*]Koleogg's Wing Piece[*]Beautiful Koleogg's Wing[/list][u]Rift's Edge (Hard)[/u] [list][*]Airborne Shell drop rate doubled[/list][i]Drop rates increased for:[/i] [list][*]Beautiful Koleogg's Wing[*]Koleogg's Wing Piece[*]Blue Spiritual Imbued Blue Bead[*]Designs for high quality wing brooches[/list][u]Balder's Temple (1 person/5 person)[/u] [list][*]Gold from bosses reduced[/list][i]Drop rates reduced for:[/i] [list][*]Tier 14 items[*]Goldfinger Tokens[/list][u]Amount of crafting materials (Titan's Ember/Ease) from the following crates increased:[/u] [list][*]Kitbash Crate[*]Collaboration Crate[*]Sea Chest[*]Kumas Candy Box[*]Kumas Toybox[*]Rare Carapace Treasure Box[*]Carapace Treasure Box[*]Dazzling Treasure Box[/list][u]Number of unsteel weapon fragments from the following crates increased:[/u] [list][*]Dazzling Treasure Box[/list][b]Changes to the battlegrounds[/b] [u]Corsairs' Stronghold[/u] [list][*]New option added for registering for the Corsairs' Stronghold with a raid group of 20 players.[*]Each player automatically receives adjusted equipment when entering the Corsairs' Stronghold.[/list][i]Tanks[/i] [list][*]The tank on the top floor of the stronghold can no longer be driven down to the ground floor to block the inner wall.[*]The columns by the inner doors have been removed to make it easier for tanks on the ramps to attack enemies at the gate.[*]Two additional cannons have been placed in the inner stronghold which can be used by both teams.[/list][i]Airships[/i] [list][*]A new airship has been added for the defenders which they can use from their stronghold.[/list][i]Da Bomb Skill[/i] [list][*]Players with the bomb have a self-destruct skill.[*]Players who use this effect cause 50,000 damage in a 5 meter radius. Players hit will not be able to regenerate HP for 5 seconds.[list=circle][*]A maximum of 10 players can be hit and the damage ignores the player's defense.[/list][*]The bomb can be collected at the three respawn pyres and at the defenders' start.[list=circle][*]There are three bombs per point and it takes 3 seconds to collect one.[*]If a player is attacked whilst collecting a bomb, they will be interrupted. Each bomb can only be collected by one player.[*]Gathered bombs respawn after one minute.[*]Players with this effect:[list][*]have one minute to self-destruct before they die.[*]have 50,000 HP. They are also immune to stun effects and have a movement speed of 240 (but they cannot ride a mount, tank or airship).[*]cannot explode if they are killed.[/list][/list][*]A bomb's radius will only be displayed to the player carrying it and the enemy team.[/list][i]Gaining additional time[/i] [list][*]Each team starts with 7 minutes.[*]Destroying one of the outer gates adds two minutes (no bonus for additional gates).[*]Taking the middle respawn pyre the first time adds three more minutes.[*]Destroying one of the two inner gates adds three additional minutes.[*]The second round shows the time required in the first round and the team's own additional time.[*]When the team in the second round causes more damage to the anchorstone than the team in the first round, the battleground ends immediately.[/list][i]Further changes[/i] [list][*]The underground route was removed.[*]When the raid leader changes, the cooldown for the 'Location Scan' skill is inherited as follows:[list=circle][*]If the cooldown is greater than 30 seconds, the new leader receives this cooldown time.[*]If the cooldown is less than 30 seconds, the new leader will have a cooldown of 30 seconds.[/list][*]Added new achievements for using Da Bomb.[*]Added new achievements for obtaining top rank.[/list][u]Fraywind Canyon[/u] [list][*]Mode adjusted so that players automatically receive adjusted equipment when entering.[*]Reputation credits for the daily reward increased from 200 to 600.[/list][u]Champions' Skyring[/u] [list][*]Additional stat added to adjusted equipment (+2% attack speed).[/list][u]Additional options for raid leaders[/u] [list][*]Raid leaders can now drop markers onto the battleground map to highlight important locations.[*]Leaders can prevent individual players from typing in the raid chat. Up to a maximum of 5 players can be blocked per round, and a maximum of one player every 30 seconds.[/list]The order of battlegrounds in the matching system window has also been altered. [b]Changes to the crafting system[/b] [list][*]The promotion points required for Master Weaponcrafting/Armorcrafting Tests have been adjusted.[*]Increased the crit chance effect of Master's Additive.[*]Increased the chance of crit successes from rank III etchings.[/list][b]System changes[/b] [list][*]Trading with other players has been changed as follows:[list=circle][*]Items already added to the trading window can no longer be removed.[*]The trade must either be completed or canceled.[/list][*]Improved display of quests in the quest log.[*]Quests can now be accepted/continued with NPCs using the 'F' button.[*]Quest areas are automatically displayed on the map, making it easier to find areas where the player can complete quests.[*]Added option to change the maximum camera distance.[list=circle][*]The standard can be changed from 100% under 'Options' –> 'Game'.[*]A greater camera distance is useful in combat in larger areas, or simply to keep an eye on larger enemies.[/list][*]Balder's Temple (1 player/5 player) can now be entered 3 times a day (6 times for TERA Club members).[/list][b]Item changes[/b] [list][*]Fixed passive effects added to Advantaged weapons.[list=circle][*]Tank/DD: PvP attack increased by 10 when attacking from behind[*]Heiler: PvP defense increased by 7 when attacked from behind[/list][/list][b]Known issues[/b] [list][*]The window for selecting the respawn point in the Corsairs' Stronghold may be displayed in the top left in rare cases.[*]In the DE/FR client the sound to the video in Sinestral Manor is not played correctly.[/list][b]Bug fixes[/b] [list][*]Server outages no longer cause achievement progress to reset for certain achievements.[*]Certain weapon and armor standards were displayed incorrectly when leveling up to master.[*]Some text was displayed incorrectly in the main menu.[*]The duration of a dye was displayed incorrectly in the description.[*]Some descriptions on the teleportals to the new dungeons have been made clearer.[*]Some text was displayed in English in the DE/FR clients.[*]The client no longer freezes when receiving a matchmaking invitation whilst crafting items.[*]Reaper no longer receives an inventory system message during a fight with orcan deserters in the tutorial.[*]No message was displayed when the executioner or a wardstone was attacked in the player's own alliance territory.[/list]
  • Known Issue:


    Dungeon Raiders

    • As a reward, players will receive the Dungeon Raiders Badge by mail, which can be exchanged for equipment items and jewelry.

      • Current exchange rate for Arcta Tokens is too high (20 tokens was not intended)
  • Patch 29.03, to be released on Thursday, 11th December 2014, introduces an increased level cap of 65, new skills, four dungeons, and five zones with quests.

    Four New Dungeons
    The following instances are available immediately:

    Northern Arun – Val Oriyn
    Northern Arun can now be reached and leads you through thick jungles and polar landscapes to the forgotten Baraka city of Highwatch as you progress to level 65. You can find more details about the individual zones here.

    New Class Skills
    There are three new skills available for each class from level 61 to 65. In addition there are improvements to existing skills, which can be learned as usual from Tactics and Magic Instructors. You can find further details about the skills here.

    Further Additions for Level 65

    • A further 91 achievements have been added. Rewards for unlocking achievements are now delivered directly to your inventory. Should your inventory be full, rewards will arrive per mail as a fallback.
    • Character-specific basic stats increase with each level from 61 to 65.
    • New crystals (armor, weapon, jewelry) have been added for level 65 equipment.
    • New superb crystals (indestructible crystals with two stats) have been added. More details can be found here.

    New Battleground: Monkeydrome

    • Confront another group of players in 3 vs 3 and collect points by defeating monsters that attack your group in waves.
    • The aim is to collect the most points in 3 rounds.
    • Before each round you can select buffs which will last the length of the round, allowing you to either strengthen your own group, weaken the opposition, or summon additional monsters that your enemies must defeat.

    Changes to Existing Dungeons
    The following instances have been removed as they no longer meet the new maximum level:

    • Akasha's Hideout (Hard)
    • Ebon Tower (Hard)
    • Labyrinth of Terror (Hard)
    • Kelsaik's Nest (Hard, 10 players, 20 players)
    • Saravash's Ascent
    • Sigil Adstringo
    • Suryati's Peak
    • Temple of Temerity
    • Manaya's Core (Hard)
    • Sirjuka Gallery
    • Crucible of Flame
    • Channelworks
    • Shattered Fleet
    • Kezzel's Gorge
    • Wonderholme (Normal/Hard)
    • Ghillieglade
    • Rift's Edge (Hard)
    • Lakan's Prison
    • The Abscess (Normal)

    Rewards that were previously available in an instance's hard mode can now be looted in normal if the hard mode has been removed.
    The quest "An End to War" can now be completed in Manaya's Core (Normal).

    The following dungeon cooldowns have been adjusted:

    • Argon Corpus: 30 minutes
    • Manaya's Core: 30 minutes
    • Balder's Temple (1 and 5 players): 30 minutes

    The drop rates for Master Enigmatic Scrolls have been adjusted:

    • Can now be found in Macellarius Catacombs, Ravenous Gorge and Bathysmal Rise.
    • Drop rates altered in Manaya's Core, Argon Corpus, Rift's Edge and Balder's Temple (1 and 5 players).

    Previous sacrifice items have been replaced by tier 5 feedstock in The Abscess.

    Further System Changes

    • The enchantment system has seen a change that allows items to be dismantled into feedstock. Alkahests for items up to tier 6 have been introduced (6 = current Refined Alkahest, 5 = current Alkahest). More details can be found here.
    • Help menu entries for camera and enchantment system have been updated.
    • The Nexus and associated quests have been deactivated until further notice.
    • A walk toggle has been added which can be (de)activated via the "/" key on the numpad. Characters then switch between running and walking. New animations have been to reflect this change. The function is not available while mounted or when in combat.
    • Minimum levels have been added for gathering ores, plants and energies. The maximum gathering skill has also been raised to 350, and the ranks for the master tests adjusted.
    • The teleport system has been improved. More details can be found here.
    • A new system has been implemented for daily quests and the Vanguard Initiative faction. More details can be found here.
    • Tiers of equipment items have been combined:
      • Tier 1-5: new Tier 1 (4 Alkahests/Spellbinds required)
      • Tier 6-9: new Tier 2 (8 Alkahests/Spellbinds required)
      • Tier 10-12: new Tier 3 (12 Alkahests/Spellbinds required)
      • Tier 13-14: new Tier 4 (14 Alkahests/Spellbinds required)
      • Tier 15: new Tier 5 (15 Alkahests/Spellbinds required)
      • New Tier 6 (16 Alkahests/Spellbinds required)
    • new system for Crystal Fusion has been added. More details can be found here.

    Item Changes

    • Forge Stoke can now be traded for Tier 4 or 5 Feedstock.
    • Master Glyphs can still be traded for existing Gold Coins/Dire Badges.
    • The sales price for Master Glyphs has been reduced.
    • Time Traveler Badges will no longer be available until further notice. Existing badges can continue to be traded as usual.
    • The required number of relic weapon fragments has been reduced.
    • Two Avatar weapons have been added: Ishara (Level 60) and Oriyn (Level 62).
    • New tier 6 plants, ores and energies are available in the new zones.
    • New materials and recipes have been added.
    • Fashion coupons will also be awarded in the new instances and the Monkeydrome.

    Changes to the Alliance System

    • Enemies in the Alliance Vaults have been swapped and adjusted to level 65.
    • Healer classes entering the vault now receive a supporting buff.
    • Rewards have been adjust to match the new maximum level.

    Changes to the Battlegrounds
    Battlegrounds have been adjusted to the maximum level:

    • The maximum entry level for Battleground Matching has been increased.
    • Levels for received daily quests have been adjusted.
    • Reputation points and items offered by Reputation Merchants have been modified.
    • Monsters, gates and other structures have been modified.

    Enjoy Fate of Arun!
    The TERA Team

  • Hey everyone,


    a small addition regarding the Fashion Coupons:


    • World bosses at Level 60 and below will no longer drop Fashion Coupons. Players that wish to kill these to get their achievements can now safely do so again without any interference by coupon-hungry Fashionistas :)
    • World bosses at Level 63 and 65 will now drop Fashion Coupons
      • Darzan, Sharazan and Orisk at Level 63 drop 1x 20 Coupons
      • Raiga, Kihara, Humedras and Armant Hammer at Level 65 drop 3x 100 Coupons