Guide into New Crafting System

  • New Crafting System
    With the Reaper came the revamped crafting and gathering. The following guide is a quick overview of the new system and some things to keep in mind when attempting to craft and/or gather. It’s not an extensive guide by any means but should help you get started.

    What is Production Points System?
    This new PP system will actually limit the amount of gathering and crafting you are able to do. PP is consumed every time you gather (whether you succeed or fail) and craft an item.


    The points are shared between your characters but it is separate per server. When you first log in to your character after the change your character should have 1500 PP. You recover 5 PP every 5 minutes (1440 in 24 hours) and you can store up to a max of 4000 PP. You can check your PP by pressing J (default).


    The PP will recover whether you are online or offline but you will need to log in at least once on the server with your character after the update, otherwise it will stay at the initial 1500 PP.


    First Time Crafters
    If you are planning on leveling your gathering and craft after this update then it would be a good idea to work on it little by little even if you haven’t hit 60 yet. Work on it as you level so you don’t have to do everything at once.


    Crafting

    • Alchemy (ie. potions and scrolls)
    • Weaponsmithing (Weaponsmithing and Focuscraft merged; have one of the two maxed and it’ll be retroactive)
    • Armorsmithing (Leatherworking, Tailoring, and Armorsmithing merged; have one of the two maxed and it’ll be retroactive)
    • Etching (adds stats to gear; temp or perm

    There is a total of 4 crafting professions (there is also the alliance but that’s not something that we’ll look into here as it’s
    different).


    The Etching will require you to be level 60 but the rest can be started at any level. I’ll explain later but you will want to level one craft per character.


    If you have 4 or more characters then there isn’t a problem but if you have less than 4 you will want to plan properly before leveling any of the crafts to max.
    Raising Your Crafting Level
    Once you’ve decided on which craft to level head on over to your nearest crafting area and pick up some designs. The tooltip will show the level requirement and the required craft level to learn the design.



    You just need to right-click on the design in your bag to learn. If you are unable to learn a design it will show up as red.



    Like so. The crafting UI (default J) will show you your craft level, the design and its materials required as well as how many you can craft with the materials in your bag.



    The right side of the UI will show you how much experience you gain and how much PP you will consume to craft the piece.




    For the Etching, you will
    receive a quest automatically when you hit level 60. Once you complete
    the quest your Etching level should be at 400.
    If you have a character that hasn’t leveled any craft then perhaps that would be a good one to take this craft with.


    Crafting Specialization System
    This is a new system that has been introduced to crafting. You can specialize in only one craft per character (hence why it’d be good to have 4 characters that has maxed crafting). The three levels of craft are:

    • Basic: level 1 to 500, available to everyone
    • Artisan: level 500 to 600, available after test
    • Master: Most likely to be added with dungeon patch

    Mastering Artisan
    Once you reach level 500 in any of the crafts a button will show up at the top right corner of the window allowing you to take on the quest to become an Artisan.


    As we’ve already mentioned you can only specialize in one craft per character so choose wisely and carefully. You can, after you’ve become Artisan level, revert your choice but your craft level will reset back down to 500.



    The quest will look like the above. Once you’ve completed all the requirements you can advance. One thing to note is that if you proc a “critical success” it will not count towards the regular craft requirement.


    The points indicate how many points are given per craft. So if you proc a critical success you would have 5 out of 30 required.


    Flawless Crafting
    What is a Flawless Crafting? This is said in the following:

    • Flawless gear can have improved stats or additional effects—such as
      deadly poison or pulsing flame—or make an unenchantable item
      enchantable.

    What this means is that you are able to “reforge” a weapon such as the Rare level 22 weapon from Bastion of Lok to have additional stats like the example below. For a whopping 600 pp and some amount of gold I’ve
    found out the effects for armour effects. All for science!



    There are three effects for weapons known so far:

    • Toxicity: Deadly poison. Enemy HP decreases by 227 every 1 second for 5 seconds.
    • Lightning: Enemy HP decreases by 887 every 1 second for 5 seconds. Reduces movement speed by 20%.
    • Hurricane: Reduces enemy Endurance by 10% for 15 seconds.

    Or in the case the armour pieces you can get additional stats too.



    The armour effects are as below, they proc when you are hit by a monster (may or may not have an internal cooldown). They don’t seem to proc that often but that may change with enchantment levels. Either way,
    pretty interesting.

    • Thorngrip: Bleeding. Enemy HP decreases by 351 every 1 second for 5 seconds.
    • Carapace: Increases Endurance by 10% for 60 seconds.
    • Lifeswell: Restores 3% of total HP every 1 second for 10 seconds.


    For the extra effects it seems you can only reforge leveling weapons and armour pieces that are obtained in instances such as Sinestral Manor or Cultist’s Refuge, etc. They are also not tradeable so it’s solely for your own use rather than to sell. It would still be fun to play around with extra effects though I think. Test them out and see.


    NOTE: When you reforge a weapon into their Flawless versions it will lose their enchants!


    Then there are the Bloodhoned gear sets which gives you an enchantable and tradeable version if you manage a critical success while crafting. The non-enchantable Bloodhoned set has the same base values as a Nightforge but the enchantable version (Flawless) is the equivalent of a Steadfast set.


    So the choice is yours but if you’re any other class than the Reaper just go the easy route and get yourself a Steadfast or WH gear and wait for the T15 upgrade come next content.



    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    This guide help me a lot in leveling my crafting to 500 then mastering Artisan. :)


    Any addition/reaction regarding to new crafting system can be post below. :)


    Note: This guide is not made by me. All Guides and Images in this thread is belong to the original maker.
    (Source: Espei's Guide in Crafting System )


    Moved to NA (Tempest Reach)
    Hyanarie - Lvl65 Priest

    Hyachiro - Lvl65 Sorc
    Kurumei - Lvl65 Reaper

  • I just logged to say thanks a lot for this guide,will definitely help me A LOT :p
    Peace!