[Guide]A Fix for FPS


  • Most in-game settings are primarily relying on GPU power, and since you got a good GFX card you should be fine graphics settings wise.
    There are however some settings you can adjust to make CPU workload less, such as shadow quality and view distance, try this:
    Video settings: PC View Distance: 3, PC Limit: Up to 50, Shadow 0/1


    Just these 3 settings increases my FPS by around 5-20.


    This stuff helps very little for gameplay though if you have a constant high latency.

    How can high constant latency be affecting FPS?... well i my processor could be little outdated but still its very powerful enough to run any single player game... I can even play Unreal Tournament 3 in high setting without any lag in frame


    BTW, thanks for settings, but it still did not fix anything

  • How can high constant latency be affecting FPS?... well i my processor could be little outdated but still its very powerful enough to run any single player game... I can even play Unreal Tournament 3 in high setting without any lag in frame


    BTW, thanks for settings, but it still did not fix anything


    I never claimed latency affects FPS, the word I used is GAMEPLAY; High latency adds to delay between your PC and the game server, thus interfering with your gameplay experience. Btw UT3 is probably nothing compared to Tera requirements wise. So what is your FPS on Tera? Check it in Town, Dungeon and Questing area.


    Perhaps someone here knows the server IP so you could ping it and see the actual delay.

  • How can high constant latency be affecting FPS?... well i my processor could be little outdated but still its very powerful enough to run any single player game... I can even play Unreal Tournament 3 in high setting without any lag in frame


    BTW, thanks for settings, but it still did not fix anything

    how high, and constant, connection latency, affect your FPS.
    First, what IS FPS. Frames Per Second... and, it means, how many screen frames, are being drawn per second.
    Now, regardless of your CPU cores, the RAM, and the GPU cores/ram/power, like ALL MMOs, what your system draws on your screen, is, up to a good majority, streamed your way, from the server you log into. You may not have to download all textures (depending on what you logged into, some are already installed, some are in the game's cache folder, and some you even download on the fly, as you play), but, you have to have a constant client-server communication, so that the server tells the client, what to render, where, and how.
    As you can well imagine, even high powerful machines, can cripple and have minimal FPS, if they are running on a bottlenecked, or unstable connection.
    In an ideal world, everyone, would have at least 50Mbps VDSL, or T3 cable, with no signal decay, no signal loss, no speed dives, no need to hard-reset modems/routers... well, this is NOT that ideal world.
    TERA, per code, is an NVidia-optimised ( :lol: @ optimised) MMO.
    That means, that, with the exception of older GPUs, or weak onboard GPUs, a good majority of computers, can cope with it, even in minimal settings. I have a G620 Intel CPU, and a medium-to-low power, Nvidia 600 series GPU, with 8 GB ram. I run TERA adequately, with medium-high settings, most of the time, and, I never have hardware related issues.
    I do, however, have, plenty ISP issues, because, my connection, being a 24Mbps ADSL, never measures higher than 11, and that's without IPTV playing, With it on, I drop to 7, for everything else. In a family with three computers, and IPTV, TERA can drop FPS, lag, even just throw me offline, at any random time.