TESTED FPS Fix

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    USE THE GUIDE ACCORDING TO YOUR PC CONFIGURATION|PICK THE STEPS THAT ARE AVAILABLE FOR YOU TO APPLY AND SKIP THE REST|THIS GUIDE IS MADE FOR EVERYONE AND NOT FOR A SPECIFIC PC CONFIGURATION
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    I know many of you got problems with low fps (including those with high-end PC`s).I myself, was in the same horrid situation and searched for hours and hours for a solution.At first I thought it`s because the server but then I found out a friend of mine didn`t have any problem whatsoever.His FPS was somewhere between 30-70 on average in open areas and inside instances between 20-40. I had about 12-25 FPS in open areas and 3-16 FPS in low lvl instances...Just imagine.


    After reading all kind of fixes and tons of threads just filled with so called "cures" for fixing low fps, I finally figured out what had to be done.So this solution is basically a mix of all those so called fixes but reduced to what really helps.Most of them don`t work at all because they have nothing do to with fixing the game due to unexplainable low fps.


    In a nutshell, sure the server gets laggy, but just a few times a day, the really looooong ones.But other than that the gameplay experience is just fine, low fps has nothing to do with the server, but rather your pc, game client settings and the game engine itself.


    And all this without compromising the graphics quality experience of the game :D


    I`ll upload a text document with the guide.Download and give it a go.So far it worked for about 10 people I know.I hope it works for you too!


    It seems the config files at first install of the game have the wrong values, these files also control the way the UI is managed, which can be a HUGE problem solver.Therefore it`s not the server`s fault at all overall, but rather the game client itself. Read more about it in the guide.


    Remember : This won`t damage or put your hardware to any stress at all, as long as changing voltages are not in our discussion.This is NOT an overclocking thread.This thread is ment to make things work properly as they should have worked from the first place.Period!


    Sorry for the long bla-bla but I had to make everything crystal clear :P


    P.S. I`m on a Notebook PC :


    Asus K55VM


    CPU : Intel Core i5 3rd gen, 3210M, 2.5 GHz


    GPU : nVIDIA GeFORCE GT 630M 2GB. Bandwidth : 128 bit


    RAM : 8GB Corsair Vengeance 2x4GB, Latency : 1600


    HDD: Seagate 500 GB, 7200 RPM


    OS : Windows 8 Pro Media Center x64




    EDIT : I`m on Windows 7 x64 SP1 now, wanted to make sure it`s not a Windows 8 incompatibility problem.I get the same FPS performance on both of them.


    NOTE : I recommend installing Windows 7 Ultimate x64 bits, because even though Windows 8 works fine, TERA might have some incompatibility issues with the video drivers for Windows 8.It`s not yet confirmed, but it`s better to eliminate possible problems from the beginning.



    Now, I looked even further into this and needless to say I actually gained +20 FPS in most areas and the most important part : NO MORE LOW FPS IN INSTANCES. (between 35-60 FPS when not fighting and 25-40 FPS when fighting) and even more than that.The immediate changes the eye can catch are the following :


    1. +20 FPS in Kaiator for example (50/60/70 FPS), sometimes drops to 40 FPS but quickly goes back up again.Also when fighting mobs I get almost constant 50 FPS (+5/-5 FPS), drops to 40 sometimes but quickly gets up again and even goes as high as 98 FPS in some conditions lol.


    2. The game renders textures much more faster, and everything looks way sharper than before (due to bloom parameters changes, physix changes and texture rendering changes in the config file).You can see right away the game performs more smoothly and everything just flows quite nicely.


    3. Before this fix, the movement in this game wasn`t so good visually speaking, because of the particle rendering such as skills animations, death of monsters (the disintegration effect), monster aoe etc.It seems this issue is completely fixed now.No more slow downs in this sense.You get to actually see the actual mobility of the character and monsters.Also I know you`ve noticed when monsters run towards you, most of them move veeeery slow, you kinda get the slo-mo feeling.No more of this also :D


    4. This is quite important, the character responds faster to commands given, such as skills.I also had the feeling there is a slight delay which was bothering me before.No more of this also :D


    5. The environment does no longer look over-blurred, everything looks solid now.Even the fonts of items that drop are sharper for example.


    6. The big one :D. Our worst enemy > THE UI. Menus open way faster.Everything is snappy now.Just click click and it opens instantly.Don`t know about you but the UI tends to get kinda sluggish after a while for me when opening and closing menus.


    That kinda sums it up!



    EDIT :


    Nexus >> mostly around 20 FPS but can drop to 15>10 FPS sometimes


    Battlegrounds >> around 30 FPS



    CHEERS :cool:

  • Quote from Viktor737;2348912

    I'll just say that i don't understand how anyone could think that FPS is caused by server. Only lags can be caused by server. Low FPS is caused by your hardware or the software and it's just entirely different thing.


    when people are talking about low fps from server what they mean is that the game engine is somehow not working properly at the moment this server messed up the engine if no one with a new gpu can not have decent fps because the engine is not compatible with new drivers.

  • Quote from MinDiuSe;2349017

    when people are talking about low fps from server what they mean is that the game engine is somehow not working properly at the moment this server messed up the engine if no one with a new gpu can not have decent fps because the engine is not compatible with new drivers.


    Yup like 5fps but cores use at 30%.

  • I thought you had coded this to run 64 bit :(


    It won't make a difference though if the CPU is the bottleneck due to the terrible optimization of the game..

  • i am going to give u a fix u didnt even think about - and it will increase your FPS by about 200% (at least it did for me).


    Remove windows 8 and install windows 7.


    this is not a troll. i am totally serious - its tested.


    here is how the story goes :


    my system specs:


    core i7 @4.7k mhz OC
    32 giga ddr 1600mhz
    SSD
    geforce 680gtx


    all tests : 1900X1200 , pre set maxed (6) , Antialaising, max shadows , max everything.


    i had windows 7 :
    FPS open areas : 80-120 FPS
    FPS dungeons : 30-65 FPS


    i installed windows 8 :
    DPS open areas : 25~ FPS (usually over 20 though)
    DPS dungeons : 8-20 FPS (usually around 17 !!!)


    tried more OC , tried re-installing, tried all - nothing worked.
    even when i changed the setting to preset- 0 (no shadows , no antialasing, lowered resolution) - same exact FPS.
    i looked at CPU and GPU ussage - not even 50% , FPS still that low.


    i started to think its Windows8 problem.
    i un-installed windows 8.


    i re-installed windows 7 (64-bit). and WALLA ! fixed. FPS as before :
    FPS open areas : 80-120 FPS
    FPS dungeons : 30-65 FPS



    thats how it worked for me.


    GL.

  • Windows 8 is broken and should not be used until they fix all the game issues for it.


    9/10 problems right now are coming from new computers/laptops with windows 8, good advice for buying a PC/laptop now is to not install windows 8.

  • Quote from MinDiuSe;2349017

    when people are talking about low fps from server what they mean is that the game engine is somehow not working properly at the moment this server messed up the engine if no one with a new gpu can not have decent fps because the engine is not compatible with new drivers.

    Server has nothing to do with the game engine.


    Quote from iElth;2349257

    Yup like 5fps but cores use at 30%.

    I know Tera is badly optimized and uses only one core. I guess BHS doesn't bother to fix that, like they didn't bother with anything much before.

  • TERA should work in a full 64bit enviroment. It's not an issue with UE3 (although it makes me wonder why they chosen such an engine for such a game, knowing it wasn't made in mind with mmo's), cause it might be completely ommited.


    TERA needs a good PC with proper specs and it needs a lot of RAM (more than you might think of). The data exchange has to be fast, otherwise you will have random lockups or slowdowns at time and the game will choke; GPU has nothing to do with it. GPU only handles the graphics. If you have lags, blame your horrible ISP, not GF's servers. Most people with decent connections (yeah, better than 90% of the rest of the world, unfortunately) do not have any problems ingame regarding their connection.


    A bit of advice:

    • Don't play TERA on your laptop. Latops weren't made for power gaming.
    • Build yourself a decent modern PC, with at least 8GB RAM (16GB recommended) and a good GPU; SSD is a good choice as well.
    • Get Windows 7 64bit. Stop buying stuff with shitty pre-installed systems.
    • Get a good ISP. Small, independent companies are always better than the big ones. Don't buy shitty net access from you local telecommunications provider.
    • Enable the LAA (large address aware) switch and let TERA get all the memory it can get, as possible.
    • Do not play with tons of other apps and processes running in the system background. Be sure to add TERA as an exception to your antivirus/firewall list.
    • You can additionally force your GPU to work on max. performance while running TERA. It should give a considerable FPS boost on most machines.


    Any modern top grade CPU and a GPU like the 670-680 are capable of pulling such games as TERA on max detail/AA/aniso and a couple of full HD monitors with at least 60FPS; if it doesn't happen it's because you're doing something wrong.


    If you want to enjoy TERA to it's fullest, you can invest in a ramdisk. It will give you stable 25fps in nexus on a powerful PC and all textures/character models loaded in a blink of an eye, almost no waiting times for game portions to load and instant access to all the game data. It comes at a price, though.

    Quote from Roponmatsu

    Victim Girls... oh god.

    Narcosis, the kinky elin sorceress.
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  • that is not entirely true. windows 8 is way more optimized than win7. ram usage is lower on win8 than on win7. as i have triet both myself aswell as tera i can say that i have same if not more fps on win8 than on win7. nontheless i rolled back to win7 because im not into using touch ui on my desktop. preferences i guess.


    drivers "might" still be an issue altho they r pretty good already. im using a nvidia gtx 670


  • And allienware was not created to game it was created to browse facebook with those 32 gb ram ...

  • No matter what specs you have, no matter if you've just bought a gaming desktop for around 2,3k euros, it won't help. Metalic, You can't have tried all dungeons, if you had then you would know that you will get framedrop at the crap boss in FoK, and when you kill the trees just before the left kuma boss in BT. No matter how expensive, or how good your computer is, you will have framedrop if the game you're playing has bad coding, and which engine isn't suitable for the game.


    Another example than Tera:


    Call of Cuty Black ops. Now People who had computers which could run Crysis 2 on the ultimate settings without have low framerate, actually had insanely low framerate in CoD Black Ops. Why? Because of bad coding.


    Now it is just not bad coding in Tera, it is also THE ENGINE (Unreal Engine 3).
    The Unreal engine makes the world of Tera looks astonishing, BUT, it can't handle all the dataflow and coding for NPCs AIs AND players at the same time, hence why you begin to lag even in towns when you reach a specific number of players in that town OR area. If it really was some graphical settings, then it would have fixed long ago even when we're talking about Blueholestudio.


    So Iced, don't get peoples hope up by saying that you need a propoer gaming desktop. What we need, is a TOTAL recoding of Tera Online and a look on how the cooperation between the drivers and coding with the Unreal Engine 3 can be improved.

  • i will keep it simpe-


    i didnt need to check all dungeons.


    i just compared same ones + same areas out door - when using win8 and win7.


    same dungeons , same spots , same bosses - windows 7 work fine , high FPS. and win8 5-15 fps.


    i dont need to test anything to know that for me , that was the problem.


  • This.
    (I however disagree for such a large RAM. 4 GBs of 1600MHz DDR3 should do the job just fine, if all the "Do not play with tons of other apps and processes running in the system background. " is in effect. Why do I state this? Because I run TERA without shadows on med-high graphs, and aside from the engine running out of the 3.2 GBs of memory in Velika (2.2GBs of RAM + 1GB of VMem) the game runs pretty neat in all environments (Nexus was not tested yet.. It probably won't be) with a 32bit system.)

  • Quote from Forestius;2352848

    This.
    (I however disagree for such a large RAM. 4 GBs of 1600MHz DDR3 should do the job just fine, if all the "Do not play with tons of other apps and processes running in the system background. " is in effect. Why do I state this? Because I run TERA without shadows on med-high graphs, and aside from the engine running out of the 3.2 GBs of memory in Velika (2.2GBs of RAM + 1GB of VMem) the game runs pretty neat in all environments (Nexus was not tested yet.. It probably won't be) with a 32bit system.)


    Kinda funny since I've got LAA enabled on tera, yet it never goes over 1,2gb of ram usage, and never goes over 600mb of gddr5 usage..

  • Agreed. Unreal engine wasn't made for open world games. I guess that is also why we have loadings when teleporting on pegasus.

  • Quote from Viktor737;2354090

    Agreed. Unreal engine wasn't made for open world games. I guess that is also why we have loadings when teleporting on pegasus.


    The loading screen while on pegasus is to speed things up.


    If you walk to where you are going you will not get a loading screen.

  • It's not a loading screen guys, so stop calling it like that. While you fly through the dimensional rift, the game simply reloads the area and corresponding textures/meshes; it needs to do so, because the change is instant, it takes time for everything to load; otherwise you would get a massive lagspike. When you walk/ride the engine has enough time to load everything before you'll get there. It's also a countermeasure against loading lags for older machines with much weaker specs and less memory.

    Quote from Roponmatsu

    Victim Girls... oh god.

    Narcosis, the kinky elin sorceress.
    ______________________________________________
    MMORPG - Many (Manly) Men Online Role Playing Girls