Talisman System

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    • Talisman System

      docs.google.com/document/d/1mz…QUetpFYi3mZjSwlQwb0/edit#

      I don't know if I even want it anymore.
      Rechtsschreibfeler? Kenn ick nicht. Kann man dass Essen?

      EU:
      Arlassa - Kriegermain - Castanic - Lvl 65 - Yurian
      Matoi.Ryuko - Kriegertwink - Castanic - Lvl 65 - Yurian
      Rânâ.Lînchên - Brawler - Mensch - Lvl 65 - Yurian
      Lucymârvel - Mystiker - Castanic - Lvl 65 - Yurian
      Arlos - Lanzer - Mensch - Lvl 65 - Yurian
      verschiedene nicht Lvl 65 Chars
    • Oh another pve-grind thing that will affect pvp, ty :love:

      Edit : They say that it won't affect pvp, but we do know better :)
      PVP NOT DEAD
      just switched place, forums and global is where pvp action exists

      The post was edited 1 time, last by modi3 ().

    • Oh hey 10% chance to upgrade 3x tier 3 Talisman of the same type to 1x tier 4 Talisman. Best part is you talisman gets destroyed if you fail.

      BHS always find a way to screw their playerbase.

      Also 8 Enchanemtent Effects > So 8 * 7 = 56- Good luck to roll a perfect talisan after you beating the 10% success chance. i call bullshit
      Seriously its even hard to get perfect dyads with only 1 stat out of 6

      oh and did i mention that the upgrade stone cost just 26k gold?`If we use simple math this means 260k gold for 1 T4 talisman and you need 4

      Also the difference between new player an veteran player will increase more and more.... new people barely can farm glyphs and now this?


      BHS back in 2017:
      "The overall gear enchantment cost is increased due to the removal of masterworking and rerolling"

      BHS in 2018
      "Well Gear enchantmant will be more expensive (tier upgrade) but you need to grind for you stats once again ANNNND this grind is worse than spellbinds system.


      Seriously the idea is nice .. you can change talisman for specific setup but come on ... only 10% chance and you lose all talisman you used for fusion if it fails?
    • So with this update pretty much, stormcry loses bonuses , you are back to farming stats !
      Because MES days best days,..... and all this happened because talent system does not offer enough...
      and ofc no talents earned through pvp
      PVP NOT DEAD
      just switched place, forums and global is where pvp action exists
    • Well, back to gambling Stats, yaaay.
      I don't like the idea of this system, I mean it's a nice try to improve gameplay, BUT if you check the possible stats on your Gear, it's just a nice joke.
      Healers have to change their Healpower and Endurance against CRIT and POWER. I mean, for what do I need Power as Healer?? As long as Power won't increase Healpower, it'll be absolutely bullshit.
      Also I don't understand, how we gonna play after release. I mean, if we don't have the right talisman, some classes won't be able to clear the new Dungeons...
    • Kraxler wrote:

      Oh hey 10% chance to upgrade 3x tier 3 Talisman of the same type to 1x tier 4 Talisman. Best part is you talisman gets destroyed if you fail.

      BHS always find a way to screw their playerbase.
      I have a bad feeling about this. If necessary items can break I think there will be a P2W item for TT only that prevents breaking. If this will ever be the case I'm gone.
    • After awakening sorc will become a trash tier again. It will get only worse as it's one of the non awakened classes with no talent bonuses from KTERA. Now u feed us with this random stats roulette that will further decrease our dmg. I skipped playing tera during +15 enchant as couldnt stand it, came back, really enjoyed playing the new system, slowly farming stuff at my own pace. Now they give us another trash content that suppose to keep us busy? Tera already feels like job sometimes.

      Its a wrong way to bring players enjoyment, BUT its an amazing way to discourage players (especially new) to keep playing this game. We need new (FUN) content. Not FARM MORE content.

      BIG DISAPPOINTMENT.
    • If only BHS was spending as much time creating new dungeon bosses instead or spending it breaking the few things still working in this casino simulation RPG, game would be way more fun ;(


      BHS, just do as you did for talents, lie to us, pretend it's buggy and keep it for your own country, not our problem if you don't achieve to milk your compatriots enough.
      Give us talents as passives or at least give regions outside of Korea a proper class balance.

      Someone at Bluehole Studio thinks that fun is spelled G-R-I-N-D

      TERA : The Endless Recycling until Agony

      The post was edited 1 time, last by Eternyawar ().

    • Great, BHS again. Fiddling with things that weren't broken.

      Document wrote:

      [...]Realistically, there were no changes to the stats after they have been selected once, which led to lack of variety like it was designed, and players struggled to change [...]
      Right, because I heard soooo many people complain about exactly this ever since the new gearing system.

      Wait no. The opposite, actually.
    • Maioris wrote:

      You must be kidding me. Is this the NEW content? Taking something from players only to give it back behind RNG/HUGE GOLD WALL?
      BHS lost its damn mind, another attempt to kill this game confirmed.
      How is this any different compared to this patch? Removal of Sea Chest? Removal of jewelry set bonus?
      Or past? Removal of +12 gear from PvP shop? Removal of PvP leaderboards? Removal of PvE leaderboards (CoF, crusade)?

      Players want more personalization options... Right? Why else add etchings, underwear, brooch, belt, circlet, jewelry etchings, nocteniums, dragon buff, rootstock buffs,...?
      I would hate if I had nothing to farm. Imagine how boring vm1 patch was... Players were able to gear 8 alts in one patch and afterwards when they had nothing to do... They quit game. At least now you have a reason to play for full patch duration and patch after that and one after that and...

      EDIT: Forgot dyads.

      The post was edited 1 time, last by Unborn ().

    • Unborn wrote:

      Maioris wrote:

      You must be kidding me. Is this the NEW content? Taking something from players only to give it back behind RNG/HUGE GOLD WALL?
      BHS lost its damn mind, another attempt to kill this game confirmed.
      How is this any different compared to this patch? Removal of Sea Chest? Removal of jewelry set bonus?Or past? Removal of +12 gear from PvP shop? Removal of PvP leaderboards? Removal of PvE leaderboards (CoF, crusade)?

      Players want more personalization options... Right? Why else add etchings, underwear, brooch, belt, circlet, jewelry etchings, nocteniums, dragon buff, rootstock buffs,...?
      I would hate if I had nothing to farm. Imagine how boring vm1 patch was... Players were able to gear 8 alts in one patch and afterwards when they had nothing to do... They quit game. At least now you have a reason to play for full patch duration and patch after that and one after that and...
      If FUN=MINDLESS GRIND for u thats fine. Im happy for you. If you want more personalised options to farm for. Im happy for u. But I dont.

      I want actual fun, a competition, something i can do together with more than 4 other people. Something I can do to discover this amazing world of tera instead of sitting in town and teleporting to dungeons to farm the same instance x 500 to get another accesory slot filled with crappy RNG item. And in the end I want OPTIONS how I want to progress. This game has become so simple its a tragedy.

      And no, people quit game because they removed ALL FUN content from the game leaving us with dungeons and repetable grind. 90% of this game content is/was dead or removed or made obsolete.

      Even when u level a new character all it takes is

      1. Starting village
      2. Few dailies from H until lvl 20.
      3. Spam instances untill ur 65.
    • I've read the whole thing and I only understood like 1/3 of it and the parts I got were a mess of system.

      Understanding how they think this system is a good idea is beyond me, it feels that it only adds stupid complications and more RNG grinding that nobody asked for, in other words, a total BS.
      My YouTube channel (Inactive :elin25: )
      For forum: (1)I don't PvP nor I refer to PvP unless I specify differently(2)I don't aim to the best gear nor I plan to challenge the hardest instances in the game, I'm a relaxed player, get it?
      Test Image ->
      (Testing Stuff,Don't Ask :ninja: )
    • Unborn wrote:

      Maioris wrote:

      You must be kidding me. Is this the NEW content? Taking something from players only to give it back behind RNG/HUGE GOLD WALL?
      BHS lost its damn mind, another attempt to kill this game confirmed.
      How is this any different compared to this patch? Removal of Sea Chest? Removal of jewelry set bonus?Or past? Removal of +12 gear from PvP shop? Removal of PvP leaderboards? Removal of PvE leaderboards (CoF, crusade)?

      Players want more personalization options... Right? Why else add etchings, underwear, brooch, belt, circlet, jewelry etchings, nocteniums, dragon buff, rootstock buffs,...?
      I would hate if I had nothing to farm. Imagine how boring vm1 patch was... Players were able to gear 8 alts in one patch and afterwards when they had nothing to do... They quit game. At least now you have a reason to play for full patch duration and patch after that and one after that and...

      EDIT: Forgot dyads.
      Funny i could barely equip 1 character with full visionmaker 1 because it took around 200 clears for our static to finish full vm1.

      8 alts equipped could fit to vm8 and 9 where some people enchanted over 6 weapons to +15.

      If you mean equip alts with agnitor set .. well that was nothing special .... you can compare it with obtaining twistshard nowdays

      @senita456

      best part is "people didnt change stats" .. really? we need to change them everytime we upgrade .. if they really want us to do something for the stat why no SES rquirement just like dual option. People wouldn't have that problem ( 20 ses for all 5 stats).

      I also bet the new talisman are bound to you gear .. means every new upgrade need new talisman lol.

      Thread:
      If we take Korea as an example can new people even catch up?

      -Glyphs
      -Gear
      -Talentsystem
      -Etching
      -Passive Mounts
      -Talismansystem
      -BiS Innerwears
      -Farming Gear XP
      -Dyads

      Seriously do they even get new players? If yes how long do they stay? 1 week after they realise this whole game smells like a p2w game where you can never catch up?
    • Kraxler wrote:

      Funny i could barely equip 1 character with full visionmaker 1 because it took around 200 clears for our static to finish full vm1.

      8 alts equipped could fit to vm8 and 9 where some people enchanted over 6 weapons to +15.

      If you mean equip alts with agnitor set .. well that was nothing special .... you can compare it with obtaining twistshard nowdays
      Or buy quills (regent was free anyway). Not my problem you wanted to "be rich" and hoard your stupid gold.

      If it's for PvP, yeah because Conjunct did not exist for sure (even dealing 2% more damage from the front, armor taking less damage than VM but no reflect or skill, difference was 5% at best, LUL now people think 10% is nothing and still "competitive").

      Kraxler wrote:

      Seriously do they even get new players? If yes how long do they stay? 1 week after they realise this whole game smells like a p2w game where you can never catch up?
      Like most chinese or cheapo korean f2p run-of-the-mill garbage for a quick buck. TERA's done for in this regard, no hope of it ever having slight bit of AAA quality in it anymore. I mean, this was literally the last attempt (after gear revamp), their intention is clear.